Well there’s a few things for early at home games, for one the instruction booklets were actually worth a damn, often containing the story, tutorial, and more. Also, size was at much more of a premium, so since instruction manuals were a thing, it was considered a waste to have all of that stuff in the game itself. I’m sure there are exceptions but that’s the general idea.
Much as I lament the loss of good instruction manuals, it’s understandable why they went away in light of why they were necessary before.
Yeah the best manual I ever read was for https://en.m.wikipedia.org/wiki/Gunship_(video_game), it was amazing. A thick manual explaining so much about the military helicopter and how it worked. Was thrilling to read as a kid.
I don’t remember the graphics being so bad though…:) But it’s pretty shit by today’s standards.
Well there’s a few things for early at home games, for one the instruction booklets were actually worth a damn, often containing the story, tutorial, and more. Also, size was at much more of a premium, so since instruction manuals were a thing, it was considered a waste to have all of that stuff in the game itself. I’m sure there are exceptions but that’s the general idea.
Much as I lament the loss of good instruction manuals, it’s understandable why they went away in light of why they were necessary before.
Yeah the best manual I ever read was for https://en.m.wikipedia.org/wiki/Gunship_(video_game), it was amazing. A thick manual explaining so much about the military helicopter and how it worked. Was thrilling to read as a kid.
I don’t remember the graphics being so bad though…:) But it’s pretty shit by today’s standards.
For PC in 1986, those are pretty good graphics. Arcades were where the best graphics were back then.
I think this was on Commodore 64 actually :)
I’m using PC in the literal “personal computer” sense. I don’t recall PC = Microsoft being a thing back then, though I may be wrong.