FearsomeJoeandmac [he/him, he/him]@hexbear.net to games@hexbear.netEnglish · 3 months agoDark souls 1 pyromancermessage-squaremessage-square8fedilinkarrow-up122arrow-down10file-text
arrow-up122arrow-down1message-squareDark souls 1 pyromancerFearsomeJoeandmac [he/him, he/him]@hexbear.net to games@hexbear.netEnglish · 3 months agomessage-square8fedilinkfile-text
minus-squareLaGG_3 [he/him, comrade/them]@hexbear.netlinkfedilinkEnglisharrow-up13·3 months agoYou can pretty much toss pyromancy into any physical focused build since it has no stat requirements. It’s pretty fun
minus-squarea_little_red_rat [he/him, comrade/them]@hexbear.netlinkfedilinkEnglisharrow-up5·edit-23 months agoI hated that they made it a “regular” magic type in the later games, scaled with your stats. It was a great support magic for melee builds, afterwards it just became another casting build.
minus-squarepeppersky [he/him, any]@hexbear.netlinkfedilinkEnglisharrow-up5·3 months agoone of the many ways the sequels did not understand the original game.
minus-squarea_little_red_rat [he/him, comrade/them]@hexbear.netlinkfedilinkEnglisharrow-up2·3 months agoI mean yes and no. DS1 will forever be my favorite, but I liked 2 and 3 as well, for different reasons.
You can pretty much toss pyromancy into any physical focused build since it has no stat requirements. It’s pretty fun
I hated that they made it a “regular” magic type in the later games, scaled with your stats. It was a great support magic for melee builds, afterwards it just became another casting build.
one of the many ways the sequels did not understand the original game.
I mean yes and no. DS1 will forever be my favorite, but I liked 2 and 3 as well, for different reasons.