10% developer
90% goofball

I do stuff for Cataclysm: DDA :P

  • 14 Posts
  • 8 Comments
Joined 1 year ago
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Cake day: June 23rd, 2023

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  • (Part 2)

    Mods

    • #66906 - [MoM] Add additional portal storm remnant map extras
      by Standing-Storm
      Summary: “Add additional portal storm remnant map extras”
    • #67035 - [Magiclysm] Reading the Earthbones spell fix
      by Standing-Storm
      Summary: “Reading the Earthbones spell fix”
    • #66972 - [MoM] Rebalance and add scaling to psionic passives
      by Standing-Storm
      Summary: “Rebalance and add scaling to psionic passives”
    • #66939 - [Sky Island] Add sky island mod into the repo
      by GuardianDll
      Summary: “Mainline Sky Island mod”
    • #66798 - [MoM] Add psionic interactions to quests, part 1
      by Standing-Storm
      Summary: “Add ways to use psionics in quests”
    • #67050 - [MoM] Add psionic feral PARROT lines
      by Standing-Storm
      Summary: “Add psionic feral parrots”
    • #67100 - [DinoMod] Culling the Cute
      by LyleSY
      Summary: “[DinoMod] Culling the Cute”
    • #67122 - [Magiclysm] Change the Utility Molding spell to allow selecting the starting tool
      by Standing-Storm
      Summary: “Change the Utility Molding spell to allow selecting the starting tool”
    • #67080 - [MoM] Blood Purge removes mutagens, you can heal followers’ (and your) diseases
      by Standing-Storm
      Summary: “Blood Purge removes mutagens, you can heal followers’ diseases”

    Infrastructure

    • #66794 - Debug menu quick setup option for manual testing
      by RenechCDDA
      Summary: “Quick setup for manual testing in the debug menu”
    • #66866 - Tick_action as a separate thing from use_action
      by Hirmuolio
      Summary: “Tick_action as a separate thing from use_action”

    Interface

    • #67042 - Add sundial, wind and radiation badge to “spacebar” sidebar
      by BjoHart
      Summary: "Add sundial, wind and radiation badge to "
    • #67113 - fix widget error if player has no body part
      by lispcoc
      Summary: “fix widget error if player has no body part”








  • (Part 2)

    Balance

    • #66493 - remove fine screwdriving from multitool
      by anoobindisguise
      Summary: “multitool no longer has fine screwdriving”
    • #66485 - Add missing mutagen types to mutagen item groups
      by RenechCDDA
      Summary: “Add missing mutagen types to mutagen item groups (spawn in labs etc)”
    • #66514 - make welding practice less resource intensive
      by anoobindisguise
      Summary: “welding practice uses less materials”
    • #66496 - Readd Glorious to Elf-A
      by anoobindisguise
      Summary: “Elf-As are Glorious again”
    • #66541 - fix mine spawns of coal
      by anoobindisguise
      Summary: “mines spawn less coal”
    • #66558 - Partially reduce coverage of gambesons
      by anoobindisguise
      Summary: “Less of aketons/gambesons coverage is 100%”
    • #66557 - Increase world spawns of welding consumables
      by anoobindisguise
      Summary: “bigger spawns of weld consumables”
    • #66575 - Add ability to cull more farmed/bred animals
      by RenechCDDA
      Summary: “Most friendly breedable animals can now be culled without having to attack them”

    Bugfixes

    • #66490 - Move mansion bookcase memorial items out of the mansion_books item group
      by RenechCDDA
      Summary: “No more memorial items spawning in bookstore shelves, only books!”
    • #66487 - No cities = no roads
      by anoobindisguise
      Summary: “city size 0 disables roads”
    • #66472 - [Magiclysm] Fixes runes’ duration
      by Light-Wave
      Summary: “[Magiclysm] Fixes runes’ duration”
    • #65915 - Adds barrel-length entries to firearm conversion kits.
      by DoctorBoomstick
      Summary: “partially resolves issues in #65824 by adding barrel-length entries to the newly added rifle conversion kits.”
    • #66505 - Fix and re-enable 3D map memory
      by Rewryte
      Summary: “Fix and re-enable 3D map memory”
    • #66463 - Better special placement and road connections
      by Procyonae
      Summary: “Sanity checks special placement and road connections”
    • #66534 - Remote vehicle controller and programmable autopilot fixes
      by deepvelocity
      Summary: “Autopilot & vehicle remote controls”
    • #66482 - Camps display required calories for crafting and building upgrades
      by RenechCDDA
      Summary: “Camps properly display required calories for building and crafting”
    • #66429 - Counter gate move cost
      by Procyonae
      Summary: “Open counter gates are faster to navigate than counters”
    • #66610 - Crater core migration
      by Procyonae
      Summary: “Adds migration for craters”
    • #66591 - Lessens chance to fall on school start
      by Procyonae
      Summary: “Lessens chance to fall on school start”
    • #66580 - Rebreather recipe fixes
      by randomtyper
      Summary: “Fixes rebreather cartridge crafting recipes”
    • #66572 - Makes founders’ leg bags much, much, much rarer.
      by DoctorBoomstick
      Summary: “Fixes the spawn rates for the founders’ leg bag, and also adds spawn weights for the American/ patriotic items which lacked them.”
    • #66571 - Fix endless teapot error
      by Demivan
      Summary: “Fix error when activating non-empty endless teapot”
    • #66570 - Don’t report monsters breaking free from unknown grabbers if the play…
      by aschuhardt
      Summary: “Do not report monsters breaking free of unknown grabbers if the player cannot see them”
    • #66457 - Various Down Bed Fixes
      by theyareclose
      Summary: “Fix Down Mattress interactions with smashing, construction, and deconstructing beds”