Changelog for 2023-07-11 to 2023-07-17
These are the new changes over the past week, collated by yours truly with this hacky script :P
(Split the changelog into multiple parts because it’s over the 10k character limit)
Part 2 (comment)
Features
- #66847 - Add more link ups
by GuardianDll
Summary: “More tools can be connected to grid directly” - #66334 - Player character now can get sick with common cold or flu only after contacts with sick NPCs or ferals
by Night-Pryanik
Summary: “Player character now can get sick with common cold or flu only after contacts with NPCs or ferals” - #65549 - Apply different messages per intensity level
by Maleclypse
Summary: “Apply different messages at different intensity levels”
Content
- #66704 - Added some additional labels on graves.
by Daved27hundred
Summary: “Graves may have ruder writing on them” - #65702 - New monster: Colossal Zombullfrog, and zombie frogs no longer fear fire/pain.
by Nebnis
Summary: “Added new zombullfrog evolution and removed their fear of fire and pain” - #66676 - Arabic Armaments and book, More Graded Steel
by MorvarchPrincess
Summary: “Adds a new arabic armaments book that has some new and old stuff. moving multiple other things to graded steel.” - #66808 - More large building and up above start locations
by ashGlaw
Summary: “More large building and up above start locations” - #66672 - Implement all-wooden fermenting vat (see #65632).
by db47h
Summary: “Add an all-wooden fermenting vat” - #66909 - Add tactical_grenade_pouch spawn to Military Warehouse
by DonOfSandiego
Summary: “Added the MOLLE Hand Grenade Pouch to the Military Base warehouse” - #66887 - Zombie Harvest Snippets
by sadenar
Summary: “Zombie Dissection/Butchering Snippets” - #66849 - Add some splintmail additions: Splint mail greaves and vambraces
by MorvarchPrincess
Summary: “Added Splintmail Greaves and Vambraces”
Mods
- #66707 - Rattlesnake retouch, Tamable Wildlife tamable rattlesnakes
by randomtyper
Summary: “Tamable Wildlife: tamable rattlesnakes” - #66667 - [Magiclysm] Return of the Elves
by Theawesomeboophis
Summary: “Resubmission of #47984 with fixes and a roof” - #65805 - [DinoMod] giganotosaurus
by LyleSY
Summary: “[DinoMod] giganotosaurus” - #66841 - [MoM] Add noetic resilience treatment
by Standing-Storm
Summary: “Add noetic resilience treatment, fix https://github.com/CleverRaven/Cataclysm-DDA/issues/66804” - #66934 - Jsonify succession cooldown + fix some bad bugs!
by RenechCDDA
Summary: “Faction succession cooldown is now a json value, and can be modded as such”
Balance
- #66856 - Some brain bionics cannot be removed
by anoobindisguise
Summary: “you can’t uninstall bio_int_enhancer or bio_memory” - #66842 - Clear character succession cooldown when PC is badly wounded
by RenechCDDA
Summary: “Being badly wounded will always allow you to swap characters in camp while you heal” - #66911 - put f_nuclear_fuel_cell in the microlab reactor
by anoobindisguise
Summary: “microlab reactor has nuclear fuel cells instead of asrgs” - #66910 - make arbitrarily undodgeable attacks dodgeable
by anoobindisguise
Summary: “certain previously non dodgeable attacks can be dodged” - #66836 - Titanium skeletal bracing provides some bash armor
by anoobindisguise
Summary: “titanium skeletal bracing provides bash armor” - #66834 - Adjust the way Intelligence affects focus (multiplier instead of flat bonus)
by anoobindisguise
Summary: “intelligence provides a multiplier to current focus rather than adding to its value”
Bugfixes
- #66828 - Fix #66712
by MNG-cataclysm
Summary: “Add missing dialogue to tell Rubik about the Hub.” - #66814 - No more civilian de-aging
by Karol1223
Summary: “Prevents civilians from evolving into zombie children” - #66807 - Fixed bug where 'w’ield can pick up NPC items without triggering warning
by fyhannes
Summary: “'w’ield menu will now correctly trigger a steal warning when wielding an item that does not belong to player” - #66852 - Add Aluminum Bat To Practice Recipe
by BarndoBoi
Summary: “Adds the aluminum bat to beginner bash practice” - #66833 - Fix fix_time
by anoobindisguise
Summary: “fix issue where fault fixes use the wrong time to fix” - #66888 - Give the FN SCAR its attachment points back
by carmakazi
Summary: “Give the FN SCAR its attachment points back” - #66912 - remove damage malus from sig 553
by anoobindisguise
Summary: “sig 553 doesn’t have a flat damage modifier” - #66903 - Fix z-level shadows drawn on unseen tiles
by Rewryte
Summary: “Fix z-level shadows drawn on unseen tiles” - #66899 - Fix grenade manhacks
by Hirmuolio
Summary: “Fix grenade manhacks” - #66884 - Fix molotov
by Hirmuolio
Summary: “Fix molotov” - #66877 - Fix pathfinding around vehicles
by ehughsbaird
Summary: “Fix pathfinding around vehicles” - #66870 - Allow crafting tools to use linked electricity
by Kamayana
Summary: “Allow crafting tools to use linked electricity” - #66971 - Itemgroups can seal their containers
by mqrause
Summary: “Itemgroups can seal containers” - #66967 - Don’t get randomly sick anymore
by Night-Pryanik
Summary: “Don’t get randomly sick anymore”
Performance
- #66894 - Fix Nested List lag in crafting menu
by lispcoc
Summary: “Fix Nested List lag in crafting menu”
Infrastructure
- #66292 - Carrier for items on ground is nullptr
by Hirmuolio
Summary: “Carrier for items on ground is nullptr”
(Part 2)
None
by randomtyper
by Karol1223
by Qrox
by jbytheway
by Maleclypse
by casswedson
by irwiss
by kevingranade
by kevingranade
by casswedson
by HuajiSama
by Procyonae
by dseguin
by irwiss
by kevingranade
by RenechCDDA
by RenechCDDA
by SurFlurer
by RenechCDDA
by GuardianDll
by kevingranade
by kevingranade
by Procyonae
by WhiteCloud0123
by Qrox
by bombasticSlacks
sm_to_ms_copy
for multi% cpu wins in congested places.by akrieger
by irwiss
by Procyonae
by irwiss
by RenechCDDA
by RenechCDDA
by irwiss
by Ramza13
by randomtyper
by andrei8l
by andrei8l
by Maleclypse
by Procyonae
by FayFlightee
by bombasticSlacks
by bombasticSlacks
by kevingranade
by Qrox
by RenechCDDA
by Karol1223