• dinckel@lemmy.world
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    9 months ago

    I love Prison Architect, but I have absolutely 0 trust in Paradox, as they stand today

  • Canadian_Cabinet @lemmy.ca
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    9 months ago

    Can’t say I’m excited. I remember how badly they butchered the original game when they bought it, not to mention that art style isn’t great

  • Shirasho@lemmings.world
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    9 months ago

    They still haven’t fixed the major bugs after how many years in the first game. I don’t think I can trust them with a second.

  • CALIGVLA@lemmy.dbzer0.com
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    9 months ago

    I really dislike the new look. The first one had a simple but sleek aesthetic, this one just looks cheap and generic.

  • circuitfarmer@lemmy.sdf.org
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    9 months ago

    I was so excited for Cities: Skylines II, and it is a shell of the former game. So many systems seem to fake the economy, and it also feels impossible to make your city fail.

    Waiting until I see evidence of a good game post-release before I board any kind of hype train.

      • circuitfarmer@lemmy.sdf.org
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        9 months ago

        It was definitely possible to tank a city in Skylines 1. That said, it’s also not the most challenging game.

        But with Skylines II, I can’t even tank one when I try. Hundreds of thousands in the red? The game throws free money at you in the form of “government subsidies” to compensate. And they cannot be disabled. Absolute shit show.

          • circuitfarmer@lemmy.sdf.org
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            9 months ago

            I mean, usually they’re already active as soon as the game starts, so I don’t really think it could be considered that way. Ideally I’d just like to be able to turn them off, which I think would provide some challenge to the budget.

        • echo64@lemmy.world
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          9 months ago

          I feel like whenever i “tanked” a city in cities skylines, it was because of some awkwardness in the traffic system that comes about from chaos theory rather than anything city builderey, just not really about that.

        • Encrypt-Keeper@lemmy.world
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          9 months ago

          In CS 1 I purposely poisoned the entire city and it took a remarkably long time for that to have any real repercussions and can be immediately and cheaply fixed. Like you can tank a city, but it takes a concerted effort. If you just keep building roads and painting RCI the game just kinda plays itself.

  • Chestrade@lemmy.world
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    9 months ago

    It’s going to be interesting to see how well integrated the 3D and multi-story management is going to be.

  • EtzBetz@feddit.de
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    9 months ago

    Not sure whether to support this, after they just turned off servers of PA1.

      • zachary3752@lemm.ee
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        9 months ago

        You can still play the game offline and single player just fine. Multiplayer has never been a core feature for my playthroughs. I don’t think it ever worked particularly well.

      • EtzBetz@feddit.de
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        9 months ago

        Well they stated that they didn’t guarantee for server uptime anymore, but the last times we tried, it never was available.

  • glimse@lemmy.world
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    9 months ago

    Fingers crossed this is good - I love the gameplay of the first one but the graphics kind of put me off

  • BurnSquirrel@lemmy.world
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    9 months ago

    I liked the first one alright but I remember it being a bit easy, and putting it down for rim world, a much more challenging game in the same vein. Guess I’ll wait and see on this one.