• circuitfarmer@lemmy.sdf.org
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    9 months ago

    It was definitely possible to tank a city in Skylines 1. That said, it’s also not the most challenging game.

    But with Skylines II, I can’t even tank one when I try. Hundreds of thousands in the red? The game throws free money at you in the form of “government subsidies” to compensate. And they cannot be disabled. Absolute shit show.

      • circuitfarmer@lemmy.sdf.org
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        9 months ago

        I mean, usually they’re already active as soon as the game starts, so I don’t really think it could be considered that way. Ideally I’d just like to be able to turn them off, which I think would provide some challenge to the budget.

    • echo64@lemmy.world
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      9 months ago

      I feel like whenever i “tanked” a city in cities skylines, it was because of some awkwardness in the traffic system that comes about from chaos theory rather than anything city builderey, just not really about that.

    • Encrypt-Keeper@lemmy.world
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      9 months ago

      In CS 1 I purposely poisoned the entire city and it took a remarkably long time for that to have any real repercussions and can be immediately and cheaply fixed. Like you can tank a city, but it takes a concerted effort. If you just keep building roads and painting RCI the game just kinda plays itself.