Hey folks!

Work on v3.3 continues, afraid it does look like I’m missing the ‘2 weeks’ estimate I have about 2 weeks ago, but v3.3 is definitely coming to beta soon, toward the end of the month at the latest.

One reason things have slowed down on it is I’ve chosen to add a little bit more content than I initially planned. It’s been a common request, so starting in Shattered Pixel Dungeon v3.3 you’ll have an option to pick a randomized hero, challenges (you choose how many), talents, subclass, and armor ability! Hero and challenge randomization happens in hero select, whereas the other options are available during a run.

I’ve even decided to add a badge if you manage to play a run that’s purely randomized (this also serves as proof in your rankings). To get it you need to pick a random hero, random subclass, random armor ability, and only ever spend talent points randomly.

(Image Description: An image showing the new badge earnable for winning a randomized run. With the title: “Randomized Victory!” and the text: “Obtain the Amulet of Yendor with a randomized hero, talent upgrades, subclass, and armor ability.”)

  • Björn@swg-empire.de
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    4 months ago

    That’s great because I’ve been avoiding the new classes because I can’t decide what talents to pick. Now I don’t have to worry about any of that and maybe learn some new playstyles along the way!

    • chonglibloodsport@lemmy.world
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      4 months ago

      I’m so glad! Duelist and Cleric are my favourites. They are both so interesting to play because they offer a bit more complexity for people who love making strategic decisions around how to develop their character, but they’re also very interesting tactically as well!

      I totally understand the issues with analysis paralysis though. In the past I have gotten around that with randomization so it’s a very welcome change to gain those options (thanks so much Evan)! I think once you try some runs and see what Duelist and Cleric have to offer you’ll really start to enjoy playing them!

      I would say start with Duelist first because a core part of her development is random anyway (which weapons you find in the dungeon). I think she is viable with any weapon type so there’s no wrong answer with how you choose to specialize, as long as you don’t spread upgrades too thin!