• Techmaster@lemm.ee
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    10 months ago

    I wonder who they hired to do the facial modelling. The environments look really good but the faces look like games from 15 years ago. I really expected more from the game that Microsoft has been making so much fanfare over.

    • Graphine@lemmy.world
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      10 months ago

      TBH the faces look fine for me. At least on major NPCs that have a role. All of the NPCs out in the cities are the ones that look wonky. I give it a pass though considering you’d have to be fucking staring at them immensely to actually notice.

      Either way, modders will take care of it. That’s the beauty of these games. Anything remotely dumb that Bethesda overlooks, (which is every game) will be fixed.

      Still having a ton of fun.

    • tal@kbin.social
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      10 months ago

      In Fallout 4 and Skyrim, modders did ultimately put out high-poly-count heads, high-detail eyes, etc. I imagine that if tradition holds, there will be modders doing the same in Skyrim.

      • Techmaster@lemm.ee
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        10 months ago

        But eventually they lose all credibility and everyone abandons the Xbox platform. It’s really getting to the point where Steam is the only one worth using. And I’ve bought every Xbox at launch, except for the Xbox One. Playstation tends to cater to people who like turn based games, aka interactive slideshows. Xbox has just been stagnating for the past few years, and this was supposed to be the game to finally prove to us once and for all that they can put out a good modern game. Overall the game itself is pretty good and I’m not seeing much bugginess at all. But the way the devs speak about this game, I really expected something they could actually be proud of. They can always improve things with patches, of course. But at this point Starfield is a first party game, so I really expect it to showcase what the Xbox hardware can do. It’s as if Microsoft has nothing to do with the QA process of all of the studios they’ve acquired.

        • LameName3000@lemmy.world
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          10 months ago

          Playstation tends to cater to people who like turn based games, aka interactive slideshows.

          What games do you have in mind that are turn based?

        • tal@kbin.social
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          10 months ago

          Playstation tends to cater to people who like turn based games, aka interactive slideshows.

          Huh.

          I’m a few generations out of date on consoles, but I was kind of disappointed with console turn-based games.

          I normally think of the PC as the place to go, because the mouse and high resolution are often good partners for that.

          Turn-based strategy games, stuff like Paradox titles especially seemed to be a PC thing.

          Do you mean relative to the other console platforms, or relative to all other platforms in general? If so, what titles?

          Maybe turn-based RPGs or something, stuff in the vein of Final Fantasy? Is that what you mean?

          • Techmaster@lemm.ee
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            10 months ago

            Yes all of the Square Enix games are massively popular PlayStation titles and turn based. And most of them are PlayStation exclusives. There’s a lot more than just Square Enix. The PlayStation is rife with them. I understand some people like them, but a menu based combat system is not my idea of a fun time.

    • PeterPoopshit@lemmy.world
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      10 months ago

      Meh, being able to build your own ship like Skyrim and kerbal space progran had a baby sounds like it makes up for that but I haven’t played the game so idk. Most space games are either a massive ripoff (think Star Citizen) or a major grindfest (Elite Dangerous) so it’s good to see someone try to make a space game that isn’t like that.

      No Man’s Sky and Stationeers are almost similar games that are good but in those games the space ship game mechanics and functionality just aren’t there.

      • Techmaster@lemm.ee
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        10 months ago

        I’ve been playing it and it’s a great game. I just wish they could have gotten the faces good enough for the game to showcase what the Xbox and PC are capable of. The environments even look great. They really dropped the ball considering it’s Microsoft’s biggest first party launch in something like 5 years.

      • Death_Equity@lemmy.world
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        10 months ago

        The shipbuilding is limited in order to try and not break the game.

        You can only have one cockpit, warp drive, fusion generator, and shield generator. You can’t have dual core and double shielded guns with an cockpit strapped to them that obliterates anything in sight.

        It is more like Fallout meets Cyberpunk 2077 in space with a complex loading screen mini game that doubles as a remote inventory, which you can spend hours customizing somewhat.

        NMS’s use of ships is far better, like being able to fly around from place to place instead of loading screen around. NMS’s ship flying with SF’s shipbuilding would have been ideal.

        Hopefully modders will be able to fix the shipbuilding.

    • Blackmist@feddit.uk
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      10 months ago

      Have no real interest in playing it, but do they still do the Skyrim thing where they have like 5 wildly different voice actors, so it feels like the guards are following you from town to town?