Building a rogue, and the description tells me Key Ability should only be Dex, unless a Racket gives another option. I chose the thief racket, which should not provide any extra options, but when I go to select my Class Boost, which is also used to define the ability used for Class DC, I have the options of Strength, Dexterity, Intelligence, Wisdom, and Charisma.

Is this a bug/missing feature in Pathbuilder, or am I misunderstanding what it’s doing?

  • bionicjoey@lemmy.ca
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    3 months ago

    Yeah I think it just doesn’t enforce that restriction. The fact that strength and also the mental stats are all there is weird since no racket has access to all of those.

    • Zagorath@aussie.zoneOP
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      3 months ago

      No racket has all of them, but I think all of them are available to at least one racket.

      • str: ruffian
      • int: mastermind
      • cha: scoundrel
      • wis: eldritch trickster, depending on archetype chosen

      So yeah I think it’s just showing all possibilities for which there exists a rogue that can take it.