Building a rogue, and the description tells me Key Ability should only be Dex, unless a Racket gives another option. I chose the thief racket, which should not provide any extra options, but when I go to select my Class Boost, which is also used to define the ability used for Class DC, I have the options of Strength, Dexterity, Intelligence, Wisdom, and Charisma.
Is this a bug/missing feature in Pathbuilder, or am I misunderstanding what it’s doing?
Yeah I think it just doesn’t enforce that restriction. The fact that strength and also the mental stats are all there is weird since no racket has access to all of those.
No racket has all of them, but I think all of them are available to at least one racket.
So yeah I think it’s just showing all possibilities for which there exists a rogue that can take it.
Yes exactly. It’s a superset of all of them