• Huldra [they/them, it/its]@hexbear.net
    link
    fedilink
    English
    arrow-up
    36
    ·
    edit-2
    5 months ago

    Basically every single detail in this piece of how management was behaving is exactly what Kurvitz, Hindpere and Rostov claimed in the “documentary”, particularly what Helen Hindpere said happened to her.

    Now I’m pretty sure the only project left at ZA/UM is new IP, so what the fuck good did all that pleading and arguing that “Elysium never belonged to Kurvitz alone” and “Let us prove ourselves first before you judge”. There’s no reward from the company for taking the side of moneymen, like did they honestly expect that they would get to still make art if they were on the “right team” and said the right stuff?

  • daniyeg@lemmy.ml
    link
    fedilink
    English
    arrow-up
    24
    ·
    edit-2
    5 months ago

    even considering the general shittiness of the gaming industry, it’s kind of poetic that this uniquely crap situation happened to one of the most anti capitalist games out there.

  • GeorgeZBush [he/him]@hexbear.net
    link
    fedilink
    English
    arrow-up
    21
    ·
    5 months ago

    If this is how it is, I’m just immensely glad we got Disco Elysium. It’s honestly a miracle it exists as it does and I’ll be forever grateful for it.

    Un jour je serai de retour près de toi

  • Yllych [any]@hexbear.net
    link
    fedilink
    English
    arrow-up
    17
    ·
    5 months ago

    ZA/UM’s post-Disco projects

    Y12: Cancelled. Full sequel to Disco Elysium, shelved after the departure of Kurvitz, Rostov, and Hindpere.

    P1: Cancelled. Sci-fi game headed by Disco Elysium producer and former ZA/UM shareholder Kaur Kender, who sued the studio after his departure. Staff folded into X7 following cancellation.

    X7: Cancelled. Disco Elysium spin off/standalone expansion headed by Dora Klindžić and Argo Tuulik.

    M0: In development. A smaller-scale Elysium game targeting touchscreen devices.

    C4: In development. ZA/UM’s primary remaining project, a large-scale RPG that is not part of the Elysium setting.

    so the only disco Elysium content being developed is a mobile app. What happened to the original 3 devs, have they just disappeared or something

  • peppersky [he/him, any]@hexbear.net
    link
    fedilink
    English
    arrow-up
    16
    ·
    edit-2
    5 months ago

    im sure the people who work at the studio mean well and it obviously sucks that people got laid off, but there’s few other things less appealing than when someone describes the thing they are working on as “intellectual property”. like the quote about “proving themselves to the fans of the IP” just completely robs me the wrong way.

    I really wish the team that made Disco Elysium had gotten the chance to make another “whatever-the-hell-they-wanted-to-make” but that sure seemed like wishful thinking.

    edit: also describing your own thing as “110% authentic” to some older thing you made before is just cringe, the hell do i give a shit if its authentic to some other thing i liked, the thing should stand on its own

  • Dickey_Butts [none/use name]@hexbear.net
    link
    fedilink
    English
    arrow-up
    5
    ·
    5 months ago

    Lol at Argo getting the same treatment from management that Kurvitz and the gang got. I bet he feels stupid for going in that garbage people make games video and defending management now.

    What a shit show.