I’m gonna start a weekly Sunday evening thread where we all talk about what we’ve been playing the past week.
I have been doing a replay of Sekiro: Shadows Die Twice this week. It’s one of my favorite games and I was surprised how much muscle memory Ive retained for most of the major boss fights.
Looks interesting, I’ve been wanting to try create and a space modpack where you go to space early sounds good
It is very fun. It is a little bit expert mode though. Nothing crazy, just forces you to go through the planet progression for a lot of the machines, gates brass behind going to the moon, that kind of thing. I think it takes about 300 hours to complete solo if you just focus on progression.
Just made it to chapter 1, enjoying it so far. It’s enough different from packs I’ve played before to stay interesting, and I see some interesting possibilities with stone generation and sifting starting to show up on the progression roadmap, especially knowing that AE2 is coming eventually. I spawned in a seaside village, so I’ve wasted some time digging out and draining an underground base and not finding tin until I checked its optimal spawn y level.
You almost never dig deep in Create Astral, I do most of my mining by just diving into crevices in the ocean and finding lots of the resources I need. I have a stack of diamonds and a ton of gold that I literally never touch, very very rarely used in the first 4 chapters.
I wasn’t even trying to dig deep, I just started at ground level like y=60. Speaking of digging deep though, I just went looking for lava and found that the world doesn’t stop at y=0 which is kinda neat.
EDIT: apparently that’s a vanilla thing now, the last version of minecraft I really played extensively was 1.12
The new world gen is very cool. I’d encourage you to avoid strip mining nowadays because caves are far, far more expansive than ever before so you get resources 5x faster than strip mining.