Exactly, and that also includes online games like Minecraft. Nobody is going to sue Microsoft because of what someone said or did in a private Minecraft server, though they might if it’s a Microsoft hosted one.
I understood that from a IP and trademark stand point. It could be hard to retain your copyright or trademark if you are no longer controlling a product
No, copyright isn’t relinquished from any of that (not even any effect on damages if you still require players to have bought the game to use the private servers), and trademarks wouldn’t be affected at all if you simply require that 3rd party servers are marked as unofficial
And “would leave rights holders liable” is completely false, no game would have offline modes if it did
Exactly, and that also includes online games like Minecraft. Nobody is going to sue Microsoft because of what someone said or did in a private Minecraft server, though they might if it’s a Microsoft hosted one.
The argument there is if a game is left online with no studio to care for it then they believe they would be liable for community content.
I don’t think it applies to offline games at all.
Only applicable if they run the servers themselves, not if they let others run their own servers.
I understood that from a IP and trademark stand point. It could be hard to retain your copyright or trademark if you are no longer controlling a product
They retain copyright based on existing law, and trademark is irrelevant since it’s defended in courts, not EULAs.
No, copyright isn’t relinquished from any of that (not even any effect on damages if you still require players to have bought the game to use the private servers), and trademarks wouldn’t be affected at all if you simply require that 3rd party servers are marked as unofficial