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Joined 1 year ago
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Cake day: June 12th, 2023

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  • It’s been a minute since I saw it, but the root reason was that they were taking these young bodies to more or less extend their lives, maybe indefinitely. They kidnap black people because their missing reports are given a lower priority than whites, which is shown in the scene when Andre’s TSA friend (Rod?) goes to the police and they dismiss him about finding the missing black man from the beginning of the movie. Granted, his story and theory about the abduction is hard to believe, but there should’ve been some response to the guy being seen more than “he looks found to me”

    And don’t get it twisted, the white people are racist, but they weren’t skinheaded, card-carrying, hood-wearing, hard-r racists. They were a modern affluent family you could find in many suburbs. Neoliberal type racism

    And the behavior of the people who were already taken over? They wouldn’t be acting like servants normally. That’s why they seemed so strange, because they were putting on an act to get Chris taken over, and the only way they knew how to act out a black person was as a servant.


  • I have to say I mostly agree. Combat is janky but fine and rewarding when you get good at it, unlike the mash fire/attack of base Warframe. The Wyrm is cool, but I kinda wish it was more like the trailer (fight it on horseback midair vs fight in the arena). I like the Undercroft and Circuit, they’re good challenges especially for longer runs. I like the random nature of runs, encouraging me to build (both in the foundry and in the modding sense) weapons I haven’t touched in a long time. And I really like that we’re finally getting some proper Void lore.

    My main complaint is how janky Duviri is as an open-world co-op experience compared to the rest of the game, including other open worlds. It really just gets exacerbated due to the longer nature of doing a run of Duviri Experience, but the amount of host migrations and/or progression halting bugs for one reason or another has me going back to playing solo only.

    My major wish is for the interruption system to be translated to base Warframe. I feel like one of the community’s major sticking points still is the Eximus rework, especially with the early days of Duviri when 1 Blitz can waltz up and 1-shot the defense objectives. The new Dax enemies have special attacks that we can interrupt, I just want that to be applied to the Eximus to interrupt their abilities.





  • tiresieas@dormi.zonetoWarframe@dormi.zonePrime Access
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    1 year ago

    Should be soon, Hildryn Prime was released about 3 months ago, and Wisp Prime was showcased on the last devstream. While I don’t think they said a date, I wouldn’t be surprised if they decided to package Wisp Prime with 7 Crimes, but I also would expect it to come like a week or 2 later.