I just finished signalis today. What do you think about games with abstract/obscure style of narrative? Where you have to speculate a lot, fill the gaps yourself and maybe, ultimately, getting out without any clear picture, about wtf happened there at all lol?
It’s one of those types of games. I personally tend to like them. Pathologic, for example, is one of most special gaming experiences for me. But after finishing Signalis, I felt mostly frustrated with how incoplete the story was - I haven’t even managed to feel any connection with the protagonist and her goal.
Anyway, yeah, it’s a great game, that will definitely live in my head for some days, but it’s a shame the story didn’t click for me.
I wish I could comment here from my own instance, but I can’t. !memes@lemmy.ml returns only 3 posts for me.
Everything is so weird, I guess I’ll be spending some next few days and nights in the support community.
thread 'main' panicked
everywhere in logs. The communication between nodes is really inconsistent.