I mod a worryingly growing list of communities. Ask away if you have any questions or issues with any of the communities.
I also run the hobby and nerd interest website scratch-that.org.
Welp. I guess you win.
I don’t know how many people actually care enough to try and game the system for getting flagged. I’ve never really heard that concern, especially considering buying 1k of ammo at a time is not as uncommon as it seems at first glance. Some sealed packaged ammo cans hold more.
FWIW I bought 10k rounds at one time once and nobody from the government ever followed up.
Stargate is pretty good. If you watch enough Stargate, Trek actors start filtering over quite a bit.
Part of the plot was that Skynet didn’t have great records. The terminator had to use a phone book and go down the line killing Sarah Conners because it didn’t know which one was the target
Modern day, sure no problem. Today’s micro red dots can be mounted to the moving slides themselves and survive.
In the 1980s? Maaaybe…
The laser in the movie is mounted to the frame by way of the grip, so it will shake around much less than if it were on the slide. Mounting optics to the frame is how competition guns were (and sometimes still are) set up.
The question comes down to the durability of a laser device made in the 80s. The movie’s laser was a specially made prop. On one hand it was made by the precursor to Surefire which is known for quality equipment, on the other hand I doubt the movie cared about it actually holding a zero.
I’m sure there are plenty.
The finer detail though is that any FFL with a table still has to run a NICS background check. While any non-FFL doesn’t (and to my knowledge can’t even if they wanted to), which is exactly the same as if they were selling privately in any other way.
So, it is true you can buy a gun without a background check at a gun show, but it’s not like it’s a special law free zone where FFLs suddenly are exempt from the rules. It’s a unique situation where businesses and private sellers are selling guns right next to each other, each following different legal requirements.
The NFA existed.
The point is that private sellers have been asking to access NICS (the background check system) but politicians, who are in charge of giving that access through laws, have not allowed it. It is not “strawmanning” to be talking about the people with the actual ability to provide the access.
“Hey wait a minute. Those haven’t been invented yet. What are you? Some kind of time traveling killer robot with incomplete historical records. Hang on just one second pal, I gotta go to the back.”
In 1984, a full auto would still have been on an NFA registry. Open, rather than closed like today, but still not a simple one step sale.
This is of course, fact checking the finer points of gun law in a movie about a time traveling robot.
People that get into a hobby for the purpose of making it a hustle tend to crash and burn (there is an occasional success, but rare) because they lack the knowledge and experience that comes with having been in the hobby.
The tabletop/Warhammer community is overflowing with wannabe commission “pro painters” who bought an airbrush and a bunch of contrast paints and immediately started advertising. They might get some bites, but commission painting lives off of repeat business and word of mouth. Neither of which are driven much by beginner level contrast painting and airbrushing.
I’d just like to note for posterity that while Wasteland was one of the games on Tim Cain’s (the lead developer) mind nerd culture has seemingly elevated Fallout to being a result of trying to whole cloth copy or be a sequel to Wasteland. A good amount of the game’s team wasn’t aware of Wasteland or knew of but didn’t care for it. Really what Tim Cain has emphasized as the takeaway from Wasteland had less to do with the setting and more to do with setting up quests without optimal moral solutions.
Fallout was not conceived as a Wasteland sequel that then had to be spun into it’s own thing. As Tim Cain has said, Fallout was fairly deep into development when the studio started floating the idea of buying Wasteland and adapting Fallout to be a sequel. Tim Cain was actually hoping for the deal to fall through (as it ended up doing) because the Fallout setting had already been fairly developed, and because it would have meant the game would be juggling dual licensing agreements between Wasteland and GURPs which would have been a huge headache.
As a side note, if you play Wasteland 3, it seems to draw from New Vegas’ idea of a faction loyalty heavy main plot that twists based on what sorts of alliances you can create out of the factions and from mutually exclusive story choices tied into this to feed into different endings.
Somehow this isn’t even the most embarrassing part of the Frontier.
I see it now. Sure throw me in as a lower rung mod.
Oh yeah, I’m totally aware of that. I was more thought spinning a from the ground up redesigned remake taking advantage of knowing how far the tech and design knowledge has come. Change up the levels, mechanics, and weapons design with a profession game developer level of resources while still using a fairly retro engine and keeping the original spirit.
It’s a good thing to have the game faithfully remastered, though part of me does wonder what a more ambitious remake might have looked like.
Issues like the imprecise aiming seem like artifacts of having to work around the original game’s limitations. I don’t know how different the Jedi engine is to the Build engine, as they seem superficially similar. Seeing games like Ion Fury being made on the Build engine makes me curious how a from the ground up remake of Dark Forces on an improved Jedi or Build engine, with some unshackling in terms of redesigning game mechanics with lessons learned while still keeping the original atmosphere might have gone.
But I understand that’s a lot of money and dev time that’s way beyond the scope of these kinds of remasters.
As one of two submissions, your mini is the banner now.