![](https://infosec.pub/api/v3/image_proxy?url=https%3A%2F%2Fcdn.masto.host%2Fdicecamp%2Faccounts%2Favatars%2F109%2F322%2F447%2F132%2F781%2F311%2Foriginal%2F5663c541cddd994b.png)
![](https://infosec.pub/api/v3/image_proxy?url=https%3A%2F%2Fttrpg.network%2Fpictrs%2Fimage%2F0b14d547-46f9-4d31-b01c-e73d037c22bf.webp)
@loboaureo @copacetic yeah. Until they decide to argue to revoke the license for reasons.
(Also you have to watch out what part is covered under the license, some stuff is gonna be product identity)
(Actually, the beneficial part of this is mostly that you can use their own expression of the rules to make games. Rules as such are not copyrightable, but if you are expressing the rules too similar to their own texts they still could sue you. Using such a license is supposed to take care of that)
@MouseKeyboard @sirblastalot +2 sword, can’t stop attacking until blood is drawn