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Cake day: June 18th, 2023

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  • kautau@lemmy.worldtomemes@lemmy.worldDisnAI
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    6 hours ago

    Yeah the idea that Disney wasn’t already building their own AI shit to just pump out trash content, especially to improve costs on voice acting and render farms is pretty wild. What’s happened at this point is

    1. They’re worried about the bubble collapse, when a ceiling is reached that there’s no way this is more profitable
    2. They don’t have the time/money to fund bigger and and bigger server farms in an increasingly competitive space and it’s cheaper to just align with OpenAI for now.
    3. They’re hoping when number 1 happens they just scoop up number 2. People will stop using AI for their daily life stuff. People won’t stop taking their kids to see the lion king 9 or whatever





  • Or even just a new DM in general. The whole thing is a group activity for mutual enjoyment. I ran a cyberpunk red campaign as the GM with 6 players for like a year, and it was my first time DM/GMing in general, and it was also a brand new system at the time. Everyone was very forgiving, lax and then serious in the story when it mattered. I certainly would have quit if people were assholes because my math wasn’t there or I had to flip pages to figure out like fire damage calculations without having them bookmarked or whatever






  • Yeah the Human Interface Guidelines were the precursor to design systems, and for a little while, design/ux really was front and center and that influence and patterns that worked spread through software projects and products. Nowadays sadly UX always takes a back seat to capitalizing on attention, and capitalism in general.

    Edit: It’s important to remember that Apple was writing 350 page interface books in 1992. They pioneered “look and feel.”

    https://dl.acm.org/doi/book/10.5555/573097

    Nowadays those questions are like

    “Did the user make a purchase? How many ads did they see in 15 seconds? Are they still scrolling? How much data have you collected?”




  • Obligatory Carl Sagan from 1995:

    I have a foreboding of an America in my children’s or grandchildren’s time – when the United States is a service and information economy; when nearly all the manufacturing industries have slipped away to other countries; when awesome technological powers are in the hands of a very few, and no one representing the public interest can even grasp the issues; when the people have lost the ability to set their own agendas or knowledgeably question those in authority; when, clutching our crystals and nervously consulting our horoscopes, our critical faculties in decline, unable to distinguish between what feels good and what’s true, we slide, almost without noticing, back into superstition and darkness…

    The dumbing down of American is most evident in the slow decay of substantive content in the enormously influential media, the 30 second sound bites (now down to 10 seconds or less), lowest common denominator programming, credulous presentations on pseudoscience and superstition, but especially a kind of celebration of ignorance

    Carl Sagan, The Demon-Haunted World: Science as a Candle in the Dark