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Joined 11 months ago
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Cake day: October 25th, 2023

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  • It better to say the put effort into bespoke designing it rather than just taking part of the Max chips design… why did they put this effort in? I expect the reason is yields are lower on 3nm and cost per mm2 is much higher… You can see from the die shots how everything is packed much tighter on the M3 Pro compared to the M2 pro (this takes a lot of work to do and still have the internal frabic within the chip). Apple clearly wanted to shink the die size down otherwise they would have had to increase the prices of Macs with the M3 Pro.


  • I think they are, most Indi games are using Unity or Unreal and are not pushing the envelope of HW like this one… but these AAA titles shipping (at full console prices) are important for showing that devs can charge real money… many devs do not consider porting as they assume they would need to make the game free to play full of ads for it to work on the AppStore if apple can show that people will pay real money then the market changes a lot for indie devs were the work is not much but they do not want to make the game a horrible mess of ads and in app purchases.