minus-squaredungeonman@discuss.onlinetoPatient Gamers@sh.itjust.works•The story behind the Oblivion mod Terry Pratchett worked onlinkfedilinkarrow-up1·2 days agoRather brilliant I might say. I like that it was a choice, and I wonder if there is a market for games like this for old people who just want to relax, but also go on adventures. linkfedilink
dungeonman@discuss.online to Today I Learned@lemmy.worldEnglish · 5 days agoTIL labyrinths and mazes aren't the same. Labyrinths have a single path. Mazes have branching pathsplus-squarewww.diffen.comexternal-linkmessage-square35linkfedilinkarrow-up1175arrow-down140
arrow-up1135arrow-down1external-linkTIL labyrinths and mazes aren't the same. Labyrinths have a single path. Mazes have branching pathsplus-squarewww.diffen.comdungeonman@discuss.online to Today I Learned@lemmy.worldEnglish · 5 days agomessage-square35linkfedilink
dungeonman@discuss.online to Game Development@programming.dev · 1 month agoThe Balatro Timeline - A detailed timeline of how Balatro was madeplus-squarelocalthunk.comexternal-linkmessage-square3linkfedilinkarrow-up135arrow-down12
arrow-up133arrow-down1external-linkThe Balatro Timeline - A detailed timeline of how Balatro was madeplus-squarelocalthunk.comdungeonman@discuss.online to Game Development@programming.dev · 1 month agomessage-square3linkfedilink
Rather brilliant I might say.
I like that it was a choice, and I wonder if there is a market for games like this for old people who just want to relax, but also go on adventures.