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Cake day: October 18th, 2023

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  • When we were first learning about it, there were some misconceptions about radioactivity and health. There were even business minded individuals who widely sold it as a miracle cure. This public belief was reinforced by the fact that around that time we discovered hot springs have radioactive elements, (and people have always believed hot springs heal your ailments) which lead to a mass conception radioactivity was actually a miracle cure. A large part of that down fall was when the “Radium Girls” started literally dying because they were told it was totally safe to work with radioactive material, began falling apart and then worked for legal pushback.

    I’m not an expert on the matter, so I might be a little off but that is a good overview on why some people have that belief still. As always it’s shitty people looking to make money off of hype. The Radium Girls had a tragic but ultimately fascinating life/story. They would even rub the material on their teeth to glow. Check it out if you’re interested.


  • I would agree with your last statement, but in the case of Xbox i think it is by design. They already excitedly talk about windows handhelds being the future and its because the console market has almost always been a loss, even back to the Sega selling massively under production cost to try and take ground from Nintendo. Games were always what made the profit.

    In the case of Xbox, their business model for a long time has been moving to a live service streaming model, i don’t think they want to be in the console market. If they can move their app on all kinds of devices, they can skip the investment of the console and instead focus on what the real profit driver was all along.




  • The long dark is one of my favorite games of all time and I have to say, I don’t know how you can say just the cover photo looks similar. Here are some very similar things I noticed:

    1. You have a picture of an in game menu that looks exactly like TLD
    2. The way the flare and torches are handled is wildly similar, especially in your video where you are holding off wolves.
    3. That frozen body with snow all over it? It literally looks like it was copy pasted from TLD.
    4. You mention that there will be two modes, story and endless, very much like TLD too. I would wave that as a coincidence if everything else, including the name of the game, feel like a rip of TLD.

    I can’t just look at these things and think it is a coincidence, they are all so similar.

    I would have been more likely to wishlist and had less of a negative reaction if you:

    1. Didn’t act like there is nothing similar between the games and owned up to the fact you were inspired by such a masterpiece of a game.
    2. Actually was bringing something new to the table here, most of your trailer is showing everything I know from TLD, if you have new proprietary systems and ideas, like cooking why aren’t you showcasing them? All I see is an animation for cooking.
    3. The game looks really rough at the moment, and I respect the ambition. However, when I seen 2024 as the release date and this is what there is on show, I can only assume the rest of the game lacks the same polish.

    I do wish you luck, but in my opinion as someone from your likely target audience I would not purchase your game.



  • As far as I remember, your companions will only attack if the npcs are hostile with the exception of boon. Boon will always shoot legion on sight. You can have some decision over their actions though by talking to them.

    As for the armor it does matter when and where you have it on. Again my memory may be foggy but factions can be peaceful or aggro depending on what you are wearing. You can even go into a camp with hostiles if you have their faction armor on.

    Take all of this with a grain of salt though, it’s been a long time and I did play with and without mods.


  • The MTX items are in game, the rumour that you can’t fast travel and stuff blatantly false.

    Capcom did some scummy shit, but the reason they(the press) didn’t know is because even now post release the game makes no mention of them.

    The limited travel, resurrections, and the currency for pawns were all in the first game and they all feel just as common in my experience.

    So fuck Capcom, but the game does deserve the reviews it got imo. However, they also deserve all the backlash they are getting, because they intentionally kept it quiet. They knew players would be upset. It’s gross.


  • The long dark. The game drips with atmosphere, sleeping when there is a blizzard outside your little cabin is just fantastic. Hearing the snow crunch as you’re exploring, or the haunting sound of wolves howling as they follow you while you’re hauling your latest kill of fresh meat.

    The feeling when you come across a rare find that saves your life, like a nice jacket or leggings.

    Oh! Once you learn to navigate in a blizzard? You can’t see and it can be so hypnotic. Walking until you find a landmark and adjusting your path, crunching along while the wind howls hoping you find shelter before you die.

    The feeling of seeing the Aurora borealis in that gorgeous sky at night?

    It all almost makes you forget that you’re probably starving/freezing to death.


  • SweatyFireBalls@lemmy.worldtoScience Memes@mander.xyzMalaria
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    8 months ago

    I don’t know when the last time you checked is, but I don’t think it’s funny that as early as 1996 Microsoft was successfully sued for nearly 100m for abusing workers as “permatemps”. That isn’t counting their practices of forcing their staff to work extreme hours, avoiding to pay benefits, and just doing just about anything they could to avoid giving their employees a way of “making bank”.

    “In 1996, a class action lawsuit was brought against Microsoft representing thousands of current and former employees that had been classified as temporary and freelance. The monetary value of the suit was determined by how much the misclassified employees could have made if they had been correctly classified and been able to participate in Microsoft’s employee stock purchase plan. The case was decided on the basis that the temporary employees had had their jobs defined by Microsoft, worked alongside regular employees doing the same work, and worked for long terms (years, in many cases).”

    https://en.m.wikipedia.org/wiki/Permatemp#Vizcaino_v._Microsoft



  • I have always loved magic/mages/wizards/locks/witches/shamans in video games. When you have to make tons of alt accounts on MMOs or RPGs everytime i did another mage playthrough I started coming up with names for the memes. Some were okay, some were bad.

    When I went to do a hardcore playthrough of a game and was trying to think of a “sweaty” (sweaty being someone who puts in a lot of effort, for those unaware) pun, sweatyfireballs was born. I was so proud of if it, it became my new go to user name over my long running previous name that I came up with for my mage on vanilla wow. I peaked that day.



  • I’ve been saying this to my friends for a good while. I would take it even further than that too.

    My prediction has long been that since they were thinking about getting rid of it anyway, and they are shifting focus, that what you predict will happen and that eventually either Xbox will not exist or the Xbox of the future will just be a streaming dongle like the firestick. Just a little app store with controller and you stream all of your games over wifi.

    They sell it for dirt cheap and no legit console can compete for basic gaming. Sony will still have a hardcore market, especially with vr and their first party titles, but most of the casual crowd would buy a 50-100 dollar “Xbox” so fast and just pay for game pass. It is a no brainer for Xbox, consoles are always a major loss of money and they don’t want physical media anyway.

    Edit: “We have a different vision for the future of gaming. A future where players have a unified experience across devices. A future where players can easily discover a vast array of games with a diverse spectrum of business models. A future where more creators are empowered to realize their creative vision, reach a global audience, unite their communities, and succeed commercially. A future where every screen is an Xbox.”

    While they announced new hardware they were real hush on it, just that it would shake up the industry. While I’m sure they would say that regardless and a lot of people say a handheld, either way I don’t think it’s just a console. A handheld would allow exactly my prediction to be possible but it wouldn’t be as cheap.

    That quote feels like it nails exactly what I expected though. It might be some time but I do think it will happen and their whole narrative seems to be moving away from Xbox being a console.




  • No, they aren’t. DLC is an expansion upon the content. The best case scenario for mtx that do not affect gameplay are cosmetic only.

    If a game in any way has anything else than cosmetic mtx, the game is worse.

    “But you don’t have to buy it!” Is how I often see them defended, the subtext being that, if I don’t buy them it doesn’t affect my experience.

    Here is the secret, games with mtx are designed to have problems and they sell you the solution. They are designed WORSE intentionally, so you will spend money to bypass the inconveniences. Often your time.

    A perfect example is something like long standing games selling boosts to max level. They’re aware the old content is dead, and they’re aware the only people playing it are the people who don’t want to spend money. Why don’t they fix that?

    The answer is they did, they decided that inconvenience was acceptable in their game in order to convince the player to spend money.

    MTX is not content, often it’s used to bypass content or save time. DLC is content. DLC often expands upon the experience of the game. MTX worsens the experience of the game just buy existing. Dlc doesn’t change your experience if you don’t purchase or use it. MTX changes the game at a base level no matter if you spend money or not.



  • SweatyFireBalls@lemmy.worldtoTesla@lemmy.worldElon Musk Is Overpaid
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    9 months ago

    You know, sometimes I think I’m an average guy with what I hope are generally good opinions.

    Other times I see opinions that to me are so blatantly obvious that all I can do is roll my eyes and say “no shit…”. These opinions are apparently news worthy sometimes. When that happens I wonder to myself in a moment of egotistical self indulgence, that maybe I’m secretly a genius.

    That, or pretty much everyone who wouldn’t be considered medically brain dead would think this and the individuals who decided this was news probably use all of their processing power just to remember to breathe.

    So, everyone enjoy that nice long eye roll with me and indulge my fellow geniuses. For today, an opinion you came across so easily is news worthy, you are extraordinary.


  • SweatyFireBalls@lemmy.worldtointernet funeral@lemmy.worldFad
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    11 months ago

    The issue with ET, just like today, was circumstance. A bunch of suits came to a programmer with almost no time to develop the game and shoved it out the door. The reason it’s cited as the industry killer is so many people bought that trash game they lost faith. There was so much shovelware back then.

    Nintendo learned from that mistake, that’s why they had their console on lock down. If you didn’t have their blessing, you didn’t make a game on their platform. There was a lot of lawsuits towards Nintendo because of that, but their intense scrutiny is why those games were generally quality and why they revived the home console industry.

    Today we are back to where we were with the Atari, companies that don’t have the skills to develop certain games are being asked to do it, often under extreme deadlines. Look at what happened with Gollum, basically a modern day equivalent to ET imo. The reason the industry almost died is because so many people got burnt by things like ET. You would think it’s bound to happen again, and it might, but then again people still preorder stuff post disasters like no man’s and cyberpunk.

    There are a lot of mistakes that could be learned from in that era of gaming, but damn if we aren’t hellbent on repeating it.