The bottom looks like a mathematical function to introduce noise into the equation. As in “take shape => make it less shape-shaped” (where shape was one of square, rectangle, circle, oval, etc… at least on the before side). Perhaps it works by scanning the periphery and introducing additional vertices at random spots in order to increase the resolution of the polygon!? Or, you know, maybe they just kicked the box a bunch of times really hard with their feet. :-P
The bottom looks like a mathematical function to introduce noise into the equation. As in “take shape => make it less shape-shaped” (where shape was one of square, rectangle, circle, oval, etc… at least on the before side). Perhaps it works by scanning the periphery and introducing additional vertices at random spots in order to increase the resolution of the polygon!? Or, you know, maybe they just kicked the box a bunch of times really hard with their feet. :-P
Yes it’s a furious courier transformation.
Look out for the sequel - Too Fast Too Fourier :-P
Man, can’t wait for the third in the installment, just hope they don’t botch it!