CaspianXI@lemmy.worldM to Keep Writing@lemmy.worldEnglish · 1 year agoEvery choice should have both positive and negative consequenceslemmy.worldimagemessage-square14fedilinkarrow-up1164arrow-down12
arrow-up1162arrow-down1imageEvery choice should have both positive and negative consequenceslemmy.worldCaspianXI@lemmy.worldM to Keep Writing@lemmy.worldEnglish · 1 year agomessage-square14fedilink
minus-squarespeck@kbin.sociallinkfedilinkarrow-up4·1 year agoDishonored 2 did this pretty well. Not only different endings, but place style affected the world around you - NPC reactions to, overall tonal shifts
Dishonored 2 did this pretty well. Not only different endings, but place style affected the world around you - NPC reactions to, overall tonal shifts