The harlequin, the illusionist, visual warcramine when combined with max multishot Kinetic Ricochet pink energy Tetra - Mirage!
Release date: 2014-07-18
Passive: Mirage has an increased proficiency when performing several Maneuvers.
Hall of Mirrors - Mirage creates an entourage of doppelgangers to confuse and distract the enemy.
Sleight of Hand - Booby trap nearby objects while conjuring an irresistible jewel that bursts with radial blind when touched in darkness, or a radial explosion in light. Conjure multiple smaller jewels with the help of Hall of Mirrors.
Eclipse - Standing in light, Mirage deals heavy damage, while the shadows make Mirage difficult to track and even harder to hurt.
Prism - Fires an energy prism that shoots lasers in all directions. Activating again detonates the prism, blinding nearby foes.
Acquisition: Main blueprint can be purchased from the Market. Component blueprints are awarded at the end of each mission for the Hidden Messages quest.
I really want to like Mirage more, but I just don’t like her 3…or 4…or 2.
I know her 2 has some meme-y fun potential so I may have to give it another try. Her 3 and 4 are ruined by the light dependency for me though. If she could control the light level around her somehow, or toggle between the two buffs of her 3, she’d be in a way better place for me. Right now if I go back to her it would be after subsuming over her 3 most likely.
It’s too bad because I really love her deluxe skin.
Slightly cheesy way to lock it is to become invisible, hence why a lot of meme builds subsume the stealth arrow from Ivara.
I do agree though, especially before the live updates of the icon bonus %, and given how the “new” lighting engine isn’t always in agreement with what the ability thinks is light or dark.