Back in June, we shared that while our goal continues to be shipping as many games as possible on Steam, we needed some time to learn about the fast-moving and legally murky space of AI technology, especially given Steam's worldwide reach. Today, after spending the last few months learning more about this space and talking with game developers, we are making changes to how we handle games that use AI technology. This will enable us to release the vast majority of games that use it.
There are only a finite number of easily purchasable game dev assets out there, but in theory there is a nearly infinite of assets that can be generated by AI.
Mark my words, soon we’re gonna be inundated with lot of really shitty, mostly AI-generated games by con artists trying to make a quick buck.
There are only a finite number of easily purchasable game dev assets out there, but in theory there is a nearly infinite of assets that can be generated by AI.
Mark my words, soon we’re gonna be inundated with lot of really shitty, mostly AI-generated games by con artists trying to make a quick buck.
So? There is an infinite ability to reuse these assets over and over. You dont need fresh assets to create a shitty game.