Powerleveling with one player sitting at the entrance of the dungeon was nerfed
Helltides got a bit harder and take more cinders for chests
Monsters’ HP scales higher with more players in a party (85%/player -> 100%/player)
Balance
Various rebalance changes, most underutilized spells/aspects got buffed, only minor nerfs (to spells/aspects) it seems
Various nerfs to item affixes including Vulnerable Damage, Cooldown Reduction, Crit Damage, Damage Reduction
Inherent stats for Swords (Crit Damage), Crossbows (Vulnerable Damage) and Offhands (Cooldown Reduciton) have been heavily reduced
Damage % affixes have been buffed
I didn’t have time to go through all the details and especially the single class rebalances, but I think this is the most relevant info from these patch notes. If I forgot something let me know.
Some highly summarised takeaways from the notes:
I didn’t have time to go through all the details and especially the single class rebalances, but I think this is the most relevant info from these patch notes. If I forgot something let me know.