Good to know, but sad that it has to be said.

  • itkovian@lemmy.world
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    2 months ago

    I knew that “No AI used” is going to become a huge selling point for many products. And I think this is just the start.

    • Joanie Parker@lemmy.world
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      2 months ago

      That’s excellent. And as these mega corps watch consumers favor those products. Maybe, just maybe they’ll fucking implode. That’s just a fantasy I know.

    • Cocodapuf@lemmy.world
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      2 months ago

      I’m gonna have my kid add “No AI used” to his lemonade stand sign. He’ll probably double his profits.

      (so like $4).

    • bridgeenjoyer@sh.itjust.works
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      2 months ago

      I made a post about thia exact thing a couple of weeks ago! I will give my money to people not using ai bullshit, and if theyre liars, they wont see a cent from me again. People need to stand up and have some damn principles about this.

  • Cocodapuf@lemmy.world
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    2 months ago

    Ok sure, but how much of the game will actually be generated by dolphins?

    This will probably be just another example of HUMAN appropriation when plenty of dolphin developers are struggling to even find work in this industry. Maybe when dolphins are literally the subject matter of the game we could consider inclusivity in its development?

    #dolphin_life #Phins_In_Gaming #NotMyEcco

    • Zozano@aussie.zone
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      2 months ago

      Look buddy, I don’t give a single fuck about your #EccoFascist bullshit.

      #AdolfPhin #PhinLivesMatterToo #NotAllPhins #ReleaseTheEccosteinFiles

    • ptu@sopuli.xyz
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      2 months ago

      In the original game I’m sure you had to be a dolphin to beat the first level

      • Cocodapuf@lemmy.world
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        2 months ago

        You know, I recall playing this at a friend’s house decades ago and being totally, utterly, stuck on the first level for like… many hours.

        So yeah, you may be right about that.

        Was there like, a maze in that level? I think I remember a maze that ultimately led to a smaller area of open water, where you were just like “well fuckin’ now what?”

    • Buddahriffic@lemmy.world
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      2 months ago

      Oh come on, I see right through your posturing to be allowed to open an all-dolphin game dev sweat shop. Stop it, it’s a waste of money because the whales always interfere and get the dolphins to unionize after the dolphins earn their programming degrees and then they go out and write emulators (because obviously we just close the shop). One of these days they’ll get in contract with the penguins and might start pumping out Linux distros!

  • kadu@scribe.disroot.org
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    2 months ago

    AI is quite bad at pixel art in fact.

    It understands things must look roughly made by squares, but it doesn’t understand what pixels are and their fixed grid.

    • chunes@lemmy.world
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      2 months ago

      To be fair, humans are also bad at it these days, judging by the amount of mixels.

      • kadu@scribe.disroot.org
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        2 months ago

        Yep. It will create something that at a glance looks like pixel art, then you zoom in and find anti-aliased rectangular pixels made out of three different shades of the main color, a weird line, and no clear grid.

          • kadu@scribe.disroot.org
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            2 months ago

            A whole song and dance to post-process a broken pixel art image into a fixed grid. I’d rather just have talent or pay a human being that will make art in the first place, thanks.

            Also, the example shown would be a terrible image to use as an asset, by the way. It’s a clear example of not pixel art, rather, 2D art forced to be interpolated in a “pixel like” fashion (aka what happens if you do a few nearest neighbor passes and then a fixed grid downsampling)

            • Riskable@programming.dev
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              2 months ago

              Note that there’s more than one model to do pixel art and there’s pixel art LoRAs that do a decent job. There’s loads of flexibility when generating this kind of thing.

              Also, you can just tell it to generate a thousand over like 10 minutes and pick the best one and use that as a base to improve upon. AI is just a single tool in the workflow.

              I also want to point out that not everyone can just pay someone. Don’t be paternalistic: If people want to use AI in their workflow for any reason that’s their concern. To angrily throw your hands in the air and say, “I’m not touching it because AI!” is like giving free money to the big publishers.

              You’re setting a completely unnecessary high bar, “you must be this rich to ride.”

      • jacksilver@lemmy.world
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        2 months ago

        The person above you is wrong, while a generalist model will struggle to make valid pixel art, either a specially trained model or one with elements to force a specific structure could make generative pixel art.

        This seems like a valid example - https://pixel-art.ai/

  • Noxy@pawb.social
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    2 months ago

    I’m so fucking pumped for new Ecco games. I loved the original on Genesis and it’s about damn time we get some fresh stuff in the series.

    Even better with this statement

  • Jankatarch@lemmy.world
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    2 months ago

    I somehow read “not a single pixel will not be AI generated” at first. My brain just defaulted to that. I was confused by the replies for a minute straight.

  • Destide@feddit.uk
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    2 months ago

    Thank goodness I was worried the French fever dream of ECCO would be ruined

  • Etterra@discuss.online
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    2 months ago

    It’s the same kind of sadness that I feel knowing that a ton of YouTubers who would rather not show their face now have to just so that people know that they’re not a fucking clanker. Especially if they’re new at it and don’t have a backlog or community to prove that they’ve been around longer than the AI slop.