• paraphrand@lemmy.world
    link
    fedilink
    English
    arrow-up
    62
    ·
    5 months ago

    Wow. This is cool.

    Based on what I see in web conferencing software, and transcription model progression, this should just be a base feature of the next generation of consoles, and it should run locally.

    • samus12345@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      23
      ·
      5 months ago

      I would appreciate it even as someone who’s not hard of hearing (yet). I prefer subtitles at all times when possible.

  • deltapi@lemmy.world
    link
    fedilink
    arrow-up
    9
    ·
    5 months ago

    I found out that No Man’s Sky does speech to text by accident while playing with my wife while on a work trip.

    • SupraMario@lemmy.world
      link
      fedilink
      arrow-up
      10
      ·
      5 months ago

      Realtime speech to text has been around for a while now, like nearly 2 decades, but it’s gone from doctors using it…and wanting to murder those of us who supported it, tooooo holy crap that didn’t take a few days to learn your voice and it’s figured it out locally and quickly. I’m surprised though that it’s not a standard feature in games now, as the tech is pretty basic at this point and requires very little resources to do it’s thing.

      • NeatNit@discuss.tchncs.de
        link
        fedilink
        arrow-up
        3
        ·
        5 months ago

        Yeah, I also think it might as well be a standard feature these days, but honestly I have no idea how often in-game voice chat is used. Personally, if I’m playing anything online it’s only with my friends and we’d be on a Discord voice call. So the game really isn’t in the loop there. But obviously this isn’t the case described here.

  • Jax@sh.itjust.works
    link
    fedilink
    arrow-up
    5
    ·
    5 months ago

    As someone who has spent too much time fixing documents for screen readers, this makes me happy.

  • morgan423@lemmy.world
    link
    fedilink
    English
    arrow-up
    4
    ·
    5 months ago

    Well if you’re going to get eaten by a giant spider, I guess that’s the best way for it to happen.

    • Devmapall@lemmy.zip
      link
      fedilink
      arrow-up
      9
      ·
      5 months ago

      I wouldn’t have known what game they’re talking about unless I read your comment (it was first).

      So maybe? Unless you are guerilla advertising for the Grounded 2?

      • Homesnatch@lemmy.world
        link
        fedilink
        arrow-up
        1
        ·
        5 months ago

        When I posted, someone else had already identified it and I looked it up to discover the recent release.

        But, I could definitely be a guerilla…

  • Ypsilenna Gloomvale@lemmy.zip
    link
    fedilink
    arrow-up
    3
    ·
    4 months ago

    This is so wholesome; I love accessibility features. It’s usually difficult for me to focus on dialogues in games without subtitles; seeing a chat transcription would be SO helpful to me even though I am not deaf. It should be a standard feature in modern gaming.

    For the last several years, for some reason I started experiencing motion sickness, which extends to videogames too. I was so happy when I played World of Warcraft recently, and I noticed that they added anti-motion sickness features for people like me 🥹