• UngodlyAudrey🏳️‍⚧️@beehaw.org
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    1 year ago

    The copyright term for works owned by a corporation should be cut wayyyy down. I’m fine with a long copyright if it’s owned by a person, but corporations shouldn’t be able to lock down things that are older than like 20 years old. People shouldn’t be forced to buy a long discontinued console in order to legally play a old game.

    • TrickyNuance@beehaw.org
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      1 year ago

      With that strategy, we’d wind up with shell people holding copyrights on behalf of corporations.

      Edit: Just wanted to add that I am definitely for the reduction of copyright duration, just that this particular solution has a somewhat amusing flaw.

      • WhoRoger@lemmy.world
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        1 year ago

        Well then make it impossible to transfer the copyright. In most jurisdiction it’s not possible anyway. You can only licence it, not transfer.

        I guess it might be difficult to figure out shared copyright in teamwork, but indie teams work just fine, and it’s still a better option than corpus sitting on a golden pile of IPs.

        • Pigeon@beehaw.org
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          1 year ago

          I like the idea of non-transferable copyrights a lot. That would make the “this is motivation for innovation / just protects inventors and artists” claim a lot more believable to me. I don’t think it should even be passable to descendents/“estates”.

          And maybe also disallow “our employees’ inventions/creative work copyright automatically goes to the company” clauses. This would be… Waaaay more complicated to sort out, but still worth thinking about imo.

          • cavemeat@beehaw.org
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            1 year ago

            That sounds a good solution to me, and it would fix many of the issues with modern copyright law. Although I feel “lost profits” for companies would mean that this would never be implemented.

      • png@kbin.social
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        1 year ago

        oh thats easy to solve though. If the corporation wants to profit off of it and made it, it has to obtain the copyright.