Breath of the Wild and Tears of the Kingdom are both fantastic games - and Tears of the Kingdom really does feel (to me) like they just took Breath of the Wild, and added a few more years of dev time to it.
Where do you think Nintendo will take Zelda from here though? Can they keep with the same new formula? Should they? Will a more traditional game feel disappointing after this?
I don’t really know what I want myself. I think they should try something different though. At the same time, I can’t help but think I’d be disappointed if the next game was more similar to something like Twilight Princess. Have they boxed themselves in?
(I didn’t played TotK)
I think sea will come again. Like a BotW focused on island (each having it’s own biome), caverns and sea, giant ship battles, etc. Dunno why.
Should they ? Mmmh, my concerns are not about the “yet another open world”, but mostly on the game design of the various things to do and the story to keep player engaged. I have no problems with shrines, I have problems with dozen of them.
I would also love to have many more advanced quests, like MM had. Longer quest that had an actual visual impact. This brings some depth to the universe.