This stage was a ton of fun and quite the challenge. I was happy to make it all the way through.

  • mranderson17
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    9 months ago

    Gotta practice those hairpins =] . Looks like a lot of fun!

    A previous post says you’re doing some gaming on Ubuntu, did you mange to get RBR working there too? I tried for a short time with bottles but didn’t put much effort into it. I’m curious what your approach was.

    EDIT: I tried this again and I remember the issue I had now. I use the tmff2 Thrustmaster dkms driver. The game works fine in bottles, and running control from the wine console and using the force feedback test dialog works fine, I can get all the built in effects to work. However in the game FFB does not work nor do the in game tests. I’ve tried some of the RSF compatibility registry hacks but they don’t seem to do anything. That’s not surprising though since I think they are intended to match specific VID:PID device strings.

    I’d really love to get this game working, I see so many cool videos and there’s so much variety with all the mods. Maybe this will be the final push to build an OpenFFBoard wheel or something =].

    Game Controllers Dialog box for testing force feedback

    • 4lch3my@lemmy.worldOP
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      9 months ago

      I got it working and was able to launch RSF with bottles but it was very inconsistent. I had taken a break from messing with it. Ill pick back up and see what I can do. It would be really cool to play it clean on linux

      • mranderson17
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        9 months ago

        Thanks for the update!

        After I sent this I did get it working pretty consistently however there’s a DXVK bug in the version of DXVK supplied with proton 6.3-8 and older. Using a newer proton (or wine) results in broken FFB.

        So at this moment there seems to be no way to have trees and FFB at the same time, but otherwise it works well. I did try creating my own FFB fixes based on those published by RSF but that’s a fix for RSF it self, not related to wine, so it obviously didn’t work:

        ] > cat t300rs.reg
        Windows Registry Editor Version 5.00
        
        [HKEY_CURRENT_USER\System\CurrentControlSet\Control\MediaProperties\PrivateProperties\Joystick\OEM\VID_044F&PID_B66E]
        "OEMData"=hex:43,00,88,01,fe,00,00,00
        "OEMName"="Thrustmaster T300RS Racing wheel"
        

        Things seem to work best with the proton-6.1-GE-2 launcher, dxvk and VKD3D disabled in the bottles settings, and Virtual Desktop (not gamescope) configured in advanced display settings. The launcher and game start fine every time like this, but if you race for longer than 1min and 58 seconds all the trees vanish if your map has dynamic textures. Some maps don’t and those remain fine but they don’t look as good in general.

        • 4lch3my@lemmy.worldOP
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          9 months ago

          Oh man Im going to play with it more this weekend. Thats awesome ill check out proton 6.1 I wonder if rumble will ever work. I need to see what the previous versions can offer.