mrsgreenpotato@discuss.tchncs.de to Programming@programming.dev · 1 year agoUnity apologizes and updates their infamous Runtime Feeblog.unity.comexternal-linkmessage-square14fedilinkarrow-up164arrow-down13cross-posted to: games@hexbear.netunity@programming.devgames@lemmy.worldgamedev@lemmy.mlhackernews@lemmy.smeargle.fansgamedev_news@programming.devgamedev@programming.devtechnology@lemmy.worldgames@sh.itjust.works
arrow-up161arrow-down1external-linkUnity apologizes and updates their infamous Runtime Feeblog.unity.commrsgreenpotato@discuss.tchncs.de to Programming@programming.dev · 1 year agomessage-square14fedilinkcross-posted to: games@hexbear.netunity@programming.devgames@lemmy.worldgamedev@lemmy.mlhackernews@lemmy.smeargle.fansgamedev_news@programming.devgamedev@programming.devtechnology@lemmy.worldgames@sh.itjust.works
minus-squareSigmatics@lemmy.calinkfedilinkarrow-up2arrow-down2·1 year ago No game with less than $1 million in trailing 12-month revenue will be subject to the fee.