🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 1 month agoAnon goes to the casinosh.itjust.worksimagemessage-square30fedilinkarrow-up1571arrow-down112
arrow-up1559arrow-down1imageAnon goes to the casinosh.itjust.works🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 1 month agomessage-square30fedilink
minus-squareXuderis@lemmy.worldlinkfedilinkarrow-up106·1 month agoI’d rather gaming developers have that money than casinos.
minus-squareEndymion_Mallorn@kbin.melroy.orglinkfedilinkarrow-up60arrow-down1·1 month agoIf only it was the programmers and the development team that received 100% of every purchase.
minus-squarestebo@lemmy.dbzer0.comlinkfedilinkarrow-up16arrow-down1·1 month ago100% is a bit absurd but a large portion of the income yes
minus-squareEndymion_Mallorn@kbin.melroy.orglinkfedilinkarrow-up15·1 month agoI’m willing to be ridiculous, because the pittance most workaday programmers and designers get from their hits is also ridiculous.
minus-squaresugar_in_your_tea@sh.itjust.workslinkfedilinkarrow-up2·30 days agoYeah, even 50% would be baller. So like 20% to the storefront, 20% to the publisher, and 10% to random other costs.
minus-squarema1w4re@lemm.eelinkfedilinkarrow-up28·1 month agoI’d rather indie devs have that money than greedy corporations and casinos.
minus-squareDragon Rider (drag)@lemmy.nzlinkfedilinkEnglisharrow-up17arrow-down1·1 month agoThey won’t admit it, but most AAA game companies are casinos
minus-squaresugar_in_your_tea@sh.itjust.workslinkfedilinkarrow-up2·edit-230 days agoSame. Most of the money I spend on games goes to indie devs, and I’ll usually only buy a AAA if it’s either on steep discount or actually really good. Something like 70% to indies, 30% to AAA.
minus-squareLightor@lemmy.worldlinkfedilinkarrow-up4·30 days agoToo bad money goes directly to the publisher to decide who gets what.
I’d rather gaming developers have that money than casinos.
If only it was the programmers and the development team that received 100% of every purchase.
100% is a bit absurd but a large portion of the income yes
I’m willing to be ridiculous, because the pittance most workaday programmers and designers get from their hits is also ridiculous.
Yeah, even 50% would be baller. So like 20% to the storefront, 20% to the publisher, and 10% to random other costs.
I’d rather indie devs have that money than greedy corporations and casinos.
They won’t admit it, but most AAA game companies are casinos
Same. Most of the money I spend on games goes to indie devs, and I’ll usually only buy a AAA if it’s either on steep discount or actually really good. Something like 70% to indies, 30% to AAA.
Too bad money goes directly to the publisher to decide who gets what.