• Corroded@leminal.space
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    1 year ago

    Lots of games today force some sort of online element (ex. Cloud saves, workshop content, multiplayer, etc.) I wonder how much that costs them to maintain. I can’t imagine it’s that significant if they are dealing with multiple single player games.

    • R0cket_M00se@lemmy.world
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      1 year ago

      Probably not as much as the money they derive from the live service model.

      Businesses do what makes them the most money.