Panther Lake and Nova Lake laptops will return to traditional RAM sticks

  • Buffalox@lemmy.world
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    9 days ago

    I’ve commented many times that Arc isn’t competitive, at least not yet.
    Although they were decent performers, they used twice the die size for similar performance compared to Nvidia and AMD, so Intel has probably sold them at very little profit.
    Still I expected them to try harder this time, because the technologies to develop a good GPU, are strategically important in other areas too.
    But maybe that’s the reason Intel recently admitted they couldn’t compete with Nvidia on high end AI?

    • InverseParallax@lemmy.world
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      9 days ago

      Arcs are OK, and the competition is good. Their video encode performance is absolutely unworldly though, just incredible.

      Mostly, they help bring the igpu graphics stack and performance up to full, and keep games targeting them well. They’re needed for that alone if nothing else.

        • InverseParallax@lemmy.world
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          9 days ago

          I mean fine, but first gen, they can fix the features and yields over time.

          First gen chips are rarely blockbusters, my first gen chips were happy to make it through bringup and customer eval.

          Worse because software is so much of their stack, they had huge headroom to grow.

          • Buffalox@lemmy.world
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            9 days ago

            First gen chips are rarely blockbusters

            True, yet Nvidia was a nobody that arrived out of nowhere with the Riva graphics cards, and beat everybody else thoroughly. ATi, S3, 3Dfx, Matrox etc.

            But you are right, these things usually take time, and for instance Microsoft was prepared to spend 10 years without making money on Xbox, because they saw it had potential in the long run.

            I’m surprised Intel consider themselves so hard pressed, they are already thinking of giving up.

            • InverseParallax@lemmy.world
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              9 days ago

              True, yet Nvidia was a nobody that arrived out of nowhere with the Riva graphics cards, and beat everybody else thoroughly. ATi, S3, 3Dfx, Matrox etc.

              Actually, they didn’t.

              This was their first: https://en.wikipedia.org/wiki/NV1

              Complete failure, overpriced, undercapable, was one of the worst cards on the market at the time, and used quadratics instead of triangles.

              NV2 was supposed to power the dreamcast, and kept the quads, but was cancelled.

              But the third one stayed up! https://youtu.be/w82CqjaDKmA?t=23

              • Buffalox@lemmy.world
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                9 days ago

                You are right.

                and used quadratics instead of triangles.

                Now that you mention it, I remember reading about that, but completely forgot.
                I remembered it as the Riva coming out of nowhere. As the saying goes, first impressions last. And I only learned about NV1 much later.

                But the third one stayed up!

                👍 😋

                But Intel also made the i815 GPU, So Arc isn’t really the first.

                • InverseParallax@lemmy.world
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                  9 days ago

                  Oof, yeah, they actually had another they didn’t release, based off pentium cores with avx512, basically knights landing with software support for graphics.

                  They were canceling projects like it was going out of style, which is sad, that would have been amazing for Ai.

                  • Buffalox@lemmy.world
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                    9 days ago

                    Yes, there was the Xeon Phi, Knights Landing, with up to 72 cores, and 4 threads per core!
                    The Knights Landing was put into production though, but it was more a compute unit than a GPU.

                    I’m not aware they tried to sell it as a GPU too? Although If I recall correctly they made some real time ray tracing demos.

    • hamsterkill@lemmy.sdf.org
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      9 days ago

      Still I expected them to try harder this time, because the technologies to develop a good GPU, are strategically important in other areas too

      I think I read somewhere that they’re having problems getting AIB partners for Battlemage. That would be a significant impediment for continuing in the consumer desktop market unless Battlemage can perform better (business-wise) than Alchemist.

      They probably will continue investing in GPU even if they give up on Arc, it might just be for the specialized stuff.

    • 1rre@discuss.tchncs.de
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      9 days ago

      Yeah true, plus I bought my a770 at pretty much half price during the whole driver issues and so eventually got a 3070 performing card for like $250, which is an insane deal for me but no way intel made anything on it after all the rnd and production costs

      The main reason Intel can’t compete is the fact CUDA is both proprietary and the industry standard, if you want to use a library you have to translate it yourself which is kind of inconvenient and no datacentre is going to go for that

      • Buffalox@lemmy.world
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        9 days ago

        The main reason Intel can’t compete is the fact CUDA is both proprietary and the industry standard

        AFAIK the AMD stack is open source, I’d hoped they’d collaborate on that.

        • 1rre@discuss.tchncs.de
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          9 days ago

          I think intel support it (or at least a translation layer) but there’s no motivation for Nvidia to standardise to something open-source as the status quo works pretty well

      • Trainguyrom@reddthat.com
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        9 days ago

        The main reason Intel can’t compete is the fact CUDA is both proprietary and the industry standard

        Funnily enough this is actually changing because of the AI boom. Would-be buyers can’t get Nvidia AI cards so they’re buying AMD and Intel and reworking their stacks as needed. It helps that there’s also translation layers available now too which translate CUDA and other otherwise vebdor-specific stuff to the open protocols supported by Intel and AMD