TL;DR:
Minimum Specs:
- OS: Windows 10 version 21H1 (10.0.19043)
- Processor: AMD Ryzen 5 2600X, Intel Core i7-6800K
- Memory: 16 GB RAM
- Graphics: AMD Radeon RX 5700, NVIDIA GeForce 1070 Ti
- DirectX: Version 12
- Storage: 125 GB available space
- Additional Notes: SSD Required
Recommended Specs:
- OS: Windows 10/11 with updates
- Processor: AMD Ryzen 5 3600X, Intel i5-10600K
- Memory: 16 GB RAM
- Graphics: AMD Radeon RX 6800 XT, NVIDIA GeForce RTX 2080
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 125 GB available space
- Additional Notes: SSD Required
REMEMBER: NO PRE-ORDERS. Safest bet is to wait a year after any Bethesda release to give modders enough time to fix the game.
The earlier you buy the buggier the next release is.
Or pirate it until they fix it, that’s my plan
Lol stealing a game with the intent to pay for it later?
Press x to doubt
Am I crazy or has there been almost no pre-release coverage of this game?
Oblivion and Fallout 3 are two of my all-time favourite games (I’ve played the others as well but those 2 stuck with me the most) but I just cannot get hyped for this game. It’s like a black box with people’s hopes and dreams, and it feels like people are just hyping themselves up by imagining what could be inside it.
I couldn’t imagine pre-ordering this game in particular. Beth has been so quiet I’m worried it may just be a total flop.
Bethesda put out a long video around Summer Game Fest that spent 45 minutes showing most of the gameplay systems in the game. It was honestly a bit overwhelming.
Reviewers are quiet because the NDA is still active. It should end sometime today (Aug 31).
Yeah I watched that. It was almost all dev talk, some views on the major city, and some promises. I meant like, I haven’t seen ANY impressions from outside the company that made the game.
But yeah, review embargo is up so let’s see
Alpha Centauri +4.37LY
Man, this is some BULLSHIT. Why do the Alpha Centaurians have to wait so long?
Stupid speed of causality.
We still haven’t established whether some form of warp drive is doable or not. Even if you can’t move faster than light, if you can distort spacetime around yourself sufficiently in the right way, you can maybe get a functionally-similar effect.
https://en.wikipedia.org/wiki/Alcubierre_drive
The Alcubierre drive ([alkuˈβjere]) is a speculative warp drive idea according to which a spacecraft could achieve apparent faster-than-light travel by contracting space in front of it and expanding space behind it, under the assumption that a configurable energy-density field lower than that of vacuum (that is, negative mass) could be created.[1][2] Proposed by theoretical physicist Miguel Alcubierre in 1994, the Alcubierre drive is based on a solution of Einstein’s field equations. Since those solutions are metric tensors, the Alcubierre drive is also referred to as Alcubierre metric.
Objects cannot accelerate to the speed of light within normal spacetime; instead, the Alcubierre drive shifts space around an object so that the object would arrive at its destination more quickly than light would in normal space without breaking any physical laws.[3]
The local velocity relative to the deformed space-time would be subluminal, but the speed at which a spacecraft could move would be superluminal, thereby rendering possible interstellar flight, such as a visit to Proxima Centauri within a few days.
Here’s the problem, you have to bend space the opposite direction it does from mass to make it work. For that, you need antigeavity. And the only way to make antigravity, is with negative energy. Which is a real thing that actually exists. Basically, the universe runs on averages. So long as a system averages to a number that works, discrete parts of it can have values that don’t make sense, so long as the rest of the system makes enough sense for the average of it to be sensible. So in a system that hovers around 0K, for example, it’s possible to have tiny fluctuations that occasionally dip to negative temperatures. The math gets weird, but generally it doesn’t matter, because those regions are too tiny and random to make any use of it.
But, theoretically, it is possible to harness negative energy. It’s been a while since I looked into it, but IIRC, the best theory is to basically concentrate an enormous, mind boggling, ludicrous amount of energy, and then at the very edges of that system you should be able to bleed off tiny bits of negative energy fairly reliably. But we’re talking civilizations that move stars tech here. I think the idea was for a giant ring, that would encompass our solar system, kuiper belt and all, and get it to spin. The amount if energy required to spin something that large is mind boggling, and that’s your high energy system, then along the surface you can bleed off negative energy. But even that would be an insanely tiny trickle of negative energy. Unless some new method of bending spacetime is discovered, Alcubierre is just unfeasible. However, this could be more practical for wormholes. But even still, likely looking at a microscopic event horizon for the giant ring, it would be for communication only. But at least you can still technically scale up large scale systems like this to theoretically make something large enough for a person to enter.
I love PBS Space-time
That’s the problem though. While antimatter exists, which has negative mass, it exists only in small amounts, and you’d have to have a massive amount of it to accomplish such a feat. We’d need to find a way to create it.
And don’t get me started on the other problematic aspects of it, like space debris.
Digital downloads only. The throughput is fine, but the latency is terrible.
A LY isn’t a unit of time…
Sure it is, hence why it’s called a lightYEAR. It’s the time that a year passes for one light.
I am disappointed that some people don’t seem to get this joke.
Ohhh, so that’s why he was called Buzz Lightyear!
Time doesn’t pass for light, though.
All I hear is that it’ll take one hell of a bird.
And a parsec isn’t a unit of distance but that didn’t stop Han Solo from completing the Kessel run in fewer than 12.
deleted by creator
That was actually explained back in the pre-disney EU, so it hasn’t been a plothole for decades. Solo just kept the existing explanation, which was pretty neat.
deleted by creator
BGS telling us how they really feel 😔
They barely know anything about the game at this point, they won’t expect it for several more years.
Don’t own an Xbox or PC, I’m going to wait until they decide milking money out of an old game > exclusivity and play with the future GOTY edition on a smart refrigerator or a Playdate or whatever other weird platform they repackage it for.
You reminded me it’s not on PS5. The PC my partner (who might be interested in this) plays on can’t handle this. So…guess we won’t play it. Oh well.
There was a weird window where Skyrim was like $6.
Then Skyrim legendary went to $20.
I’m pretty hyped for this game. I love space RPGS and haven’t had something cool since Mass Effect.
This is Bethesda. There’s no way it’ll be anywhere near as refined as mass effect.
But that means this will be more fun. I love me some Bethesda bug chaos. And mods.
I asume you’ve tried Elite Dangerous. Why didn’t you like that?
Personally I love Elite Dangerous, but have still only spent ~50 hours in it.
It’s a fantastic flight sim. But IMO it’s just not as captivating as a purposefully created narrative. It’s good for different reasons. I know they’ve added ground/walking stuff since last I played. I know you can discover alien stuff and wander alongside the ‘story’ in the game. But it’s closer to FromSoft style reading text descriptions and forum posts to follow the story than it is playing an RPG.
It’s a game where you make your own story I guess
I played the original Elite on the BBC, and then Elite 2 & 3 on the Amiga. Elite Dangerous on the PC was just plain dull by comparison.
I also love space RPGs. SWTOR was pretty great. It’s an MMO, but it has good single player. The Knights of the Fallen Empire/Eternal Throne DLCs are basically single player games and they’re really good quality. The KOTOR games are also really great, if a bit older and KOTOR2 was basically unfinished and requires mods to make it even feel 80% finished.
Outer Worlds was okay. It certainly does in some ways feel similar to Fallout in space. But not quite as good and I don’t recall being aware of any serious modding scene.
But huh, I thought there’d be more, but I’m struggling to think of space RPGs with a feel like Mass Effect or Elder Scrolls. I’m really looking forward to this, too, cause despite being a buggy mess, I love Bethesda games and I also love sci fi (especially in space).
Not an RPG, but I also love Stellaris. It’s a strategy game, but really scratched that hyper advanced sci fi and space exploration itch.
I really liked the Mass Effect Series, it’s no Freelancer or Freespace but if Starfield even feels a little bit like what No Man Sky was doing it should be good. Fallout series and TES proves it will be buggy but fun.
Is it still 30 fps on Series X? I don’t think that’s acceptable for a first-person game in 2023.
You say that, but Immortals of Aveum probably would have benefited immensely from a 30 FPS option.
It’s not going to get better unless companies start making consoles with 1-2 year life cycles (which won’t sell, because at that point, you may as well be swapping parts out of your PC of Theseus).
deleted by creator
And that’s why some go with Nintendo
deleted by creator
You really believe that? Have you played New Vegas at 30 and 60 fps? Go ahead and try it out. I’ll wait.
Console details?
Own an Xbox Series…
Ssd required?
SSD has been a best practice requirement for a long ass time anyway. SSDs are cheap now.
I just bought an 8TB chonker last week for $340. It comfortably fit my entire Steam library of 19 years with room to spare.
A year ago this same drive was still averaging ~$650-$700.
In case someone’s wondering about cheaper options; Samsung 980 500GB NVMe M.2 costs as much as £32 GBP (~40 USD), and 1 TB version is £52 GBP (~65 USD).
Bought a Samsung nvme M2 that was 2 TB for like $90.
It shouldn’t be a surprise. Games load assets on the fly to save memory, which would be terrible on a hard drive.
Not great for an SSD either since they have finite read/writes too.
Solid State Drives have no read limits, only write limits.
Oh wow that made a ton of changes to my statement! Same difference.
No it’s not the same. Playing games, or loading assets causes no wear for the SSD.
Well that’s just not factually accurate. The accurate thing would be it causes so little wear and tear it might as well not count on the memory chips. But using ANYTHING causes wear and tear to build up eventually and a SSD has more points of failure than just reading and writing to the memory.
Nonsense. NAND flash memory is non-volatile and can be read from indefinitely without wearing out.
What year do you live in?
I still install all my games on hdd. Works fine.
Well some games now rely on the speeds of SSDs since the newest consoles have them, so that HDD does not in fact work fine anymore.
Lemmy allows you to embed objects in posts?
These should show up as images, I’m not sure what app you’re using.
Sync for Lemmy. They show up as images in the post, but on the preview it looks like I shared. Weird.
Just a guess, so I could be completely wrong. But I imagine Sync doesn’t run text from the post feed through a markdown parser/renderer. It only does that when viewing the full post. At least that’s the reason why we have a similar result in Thunder for lemmy.
Sync for Lemmy for me. Working
Sync has some issues displaying images embedded into post bodies. I still have Jerboa installed for if I need to view or make posts with them.
I believe yes, it should act like something you just did, embedding image in comment
deleted by creator
that was blizzard…
What esport is Bethesda involved in? I remember Blizzard doing that and it being a big deal, but don’t remember Bethesda.
Bethesda only has Quake
Apparently, you did forget what piece of crap company that was lmao