The writer got mad when a goblin shoved Astarion off a cliff. It reminded me of when I had Karlach shove a goblin in lava, then a goblin ran up and shoved HER in the lava. I didn’t get mad; I took it as a learning moment: enemies can shove me back, so move away from the lava.

  • Kichae@kbin.social
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    1 year ago

    5e is a bad table top game, but that’s part of what’s made it so successful - it’s not treated as a game unto itself anymore, but just some loose guidelines to help generate setpieces, and people like that.

    But also BG3 seems to recognize this and actually fills in the broken or missing game elements, just like everyone’s DM does whenever they come across these gaps. It takes an opinionated approach to implementing the rules, and does so with the confidence of years of building CRPGs.

    It’s an impressive feat.

    • Poggervania@kbin.social
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      1 year ago

      The only thing that I would say is missing from BG3 is a more comprehensive encyclopedia of game and class mechanics a la the Owlcat Pathfinder games. Being able to see all the things a class would get ahead of time would be hella dope and help with character planning.

      • stopthatgirl7@kbin.socialOP
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        1 year ago

        I feel like the game really, really, really needs an “I’ve Never Played D&D” mode - one that actually explains what the terms and such means. It took me forever to figure out what things like “1d6” in weapons meant, and I’m still not completely sure what a “cantrip” exactly is.

        • JJROKCZ@lemmy.world
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          1 year ago

          Cantrips are just spells that don’t use spell slots. No further explanation needed

        • Reddit_Is_Trash@reddthat.com
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          1 year ago

          I agree, I made some leveling choices not fully understanding cantrips either.

          Basically, what they are is a spell that doesn’t use your spell slots. So for example, wylls eltrich blast is a cantrip. You can cast it once per turn and it doesn’t cost any resources, just like a regular melee attack or ranged attack, it just uses your attack move that turn.

    • JackbyDev@programming.dev
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      1 year ago

      I think the problem with 5e is that it’s super crunchy with combat but super fluffy with everything else. It is really combat centric. It encourages a lot of ad hoc roleplay but super rigid combat. “The problem” is a strong term. This is mostly my opinion. It’s a popular system so everyone is going to have things about it they dislike.

      I’ve tried to get my friends to try other systems but it has been tough getting buy-in. It’s good enough. We basically play with one combat per long rest but there’s a sort of an unspoken agreement to not go crazy with dumping a bunch of strong spells. Plus I think we actually don’t even have any full casters in the group which is what would benefit most from that style so it works out nicely.

    • Anafroj@sh.itjust.works
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      1 year ago

      5e is a bad table top game

      No it’s not. Everybody loved 5e before the OGL fiasco early this year, but the hardcore old-schoolers who found it too simplified. The recent bad sentiment is about poor business moves by WotC regarding their license, and has nothing to do with the 5e system, which has been to date the most successful edition of dnd.

      • Kichae@kbin.social
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        1 year ago

        Being popular and being a good game are completely different things. Being fun and being a good game are different things. Being useful and being a good game are different things.

        I’m not making a value judgement on whether 5e is likeable. I like 5e. It’s just that it’s not a complete and coherent experience.

        Argument ad populum doesn’t change that.

        • Anafroj@sh.itjust.works
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          1 year ago

          Right. Gladly, you’re here to explain those masses of idiots who are having fun why they should not. You’re just being pedantic. And for the record, no, it doesn’t make you sound smart.