“Leading up to the launch of the Sega Dreamcast, in 1998 Microsoft and Sega announced that the up-and-coming Dreamcast would use Windows CE - an embedded version of the Windows Operating system for smaller portable devices. However, when the Dreamcast launched, all 18 titles did not use Windows CE at all. This was a very strange pivot, and many wondered what had occurred. In today’s episode we take a closer look at Windows CE on the Dreamcast and what ultimately led to its decision to make it available only as a secondary option for developers to use…”
Do you remember the promise of Windows CE on the Dreamcast? Were you disappointed when it didn’t become a reality?
TLDW: there is very little information but he speculates that either game developers struggled to use it, or Microsoft were delayed in finishing it in time for the DC launch.