Hi, I’ve been running TotK on my Steam Deck almost stable 30fps, with the following setup…Below I’ll explain all the settings
Setup emudeck on your Steam Deck
Get Yuzu “ EA 3678" or "Mainline 1474" Build...
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Setup Mods - Ver 1.1.2
#1 - 60fps Static
#2 - DynamicFPSv1.5.3
#3 - Disable LOD Quality Reduction
#4 - Shadows - 512x - performance boost
#5 - Steamdeck UI Mod - Western - White (Inc Blackscreen Fix)
*Optional - Recommended for Better Visuals - Serfrosts Defogger Mod - A native attempt at reducing the game’s oppressive fog to aid with visibility and color.
#6 - Serfrosts Defogger
#7 - Serfrosts Interior Defogger
Download ToTK Mods List 1.1.2 Performance.zip here - https://pixeldrain.com/u/nRZ9uao3
make sure you unzip "ToTK Mods List 1.1.2 Performance.zip" and place them at:
/home/deck/Emulation/storage/yuzu/load/0100F2C0115B6000/
or right click the game from yuzu game list, choose “Open Mod Data Location”, then make sure you unzip “ToTK Mods List 1.1.2 Performance.zip” and extract all mods into there. Now Launch Yuzu.AppImage and right click the game and choose “Properties” you should open in the “Add-Ons” tab and make sure those 7 mods mentioned above are there and Activated.
*If Updating to Steam OS 3.4.8 and/or Updating to Yuzu EA 3678/Mainline 1474 --> After updating , Clear out or back up your old shader at
/home/deck/.local/share/yuzu/shader/0100f2c0115b6000/
then let your Deck Build fresh shaders from the new update 3.4.8 and/or Yuzu EA 3678/Mainline 1478. Now get “Decky Loader” Plugin and install “Storage Cleaner” and delete ToTK Shader Cache aswell…
Yuzu config
Yuzu System tab settings:
Unsafe extended memory layout Disabled
Yuzu CPU tab settings:
Accuracy: Unsafe "Everything is On"
Yuzu Graphics tab settings:
API: Vulkan
Use disk pipeline cache Enabled
Use async GPU emulation Enabled
Accelerate ASTC texture decoding Enabled
1x resolution (720p/1080p)
NVDEC emulation GPU Video Decoding
Fullscreen Mode Exclusive Fullscreen
Aspect Ratio Default(16:9)
Window Adapting Filter Bilinear
Anti-Aliasing Method None
Yuzu Adv. Graphics tab settings:
Accuracy Level: Normal
ASTC recompression: BC3 (Medium Quality)
Enabled async presentation Disabled
Force maximum clocks Disabled
Vsync Immediate (Vsync off)
Decode ASTC textures async Disabled
Enabled Reactive Flushing Enabled
Use async shader building Disabled
Fast GPU Time Disabled
Use Vulkan pipeline cache Enabled
Sync to framerate of video playback Disabled
Anisotropic Filtering Default
Steam Deck config
Framerate Limit 30
Refresh Rate 60
Manual GPU Clock Control ON
GPU Clock Frequency 1000
PowerTools config
SMT Enabled (for better frame pacing)
Governor Performance
Persistent Profile Enable
Steam Controller Settings “Steam Deck Rear Button” (Open Yuzu/ToTk in Game mode, steam button > controller config> enable back grips>assign button)
R4 = F11 - Change Between Fullscreen or Windowed Mode (So i can see which settings im running)
L5 = F10 - Change to "Handheld" or "Docked Mode"
Cryoutilities:
4GB VRAM
16GB Swap File
Swappiness - 1
Huge Pages (THP) ON
Shared Memory In THP ON
Compaction Proactiveness ON
Defrag ON
Page Lock Unfairness ON
Other (Optional) -
Vibrantdeck @ 130
If you want your game to look more sharp/crisp, in the Steam Properties, set the Resolution to 1920x1200 and Check Set for Internal /External, Basically the deck will render Yuzu way higher, Making the game being rendered look super sharp/crisp and it won’t affect the performance. Make sure you don’t have Anti-Aliasing on.
Static 60fps unlocks the game up to 60fps.
Dynamic FPS fixes the physics slowdowns when you don’t reach 60fps.
I think it’s just DynamicFPS++ that includes the 60fps patch, the other one does not, and there seem to be slight differences between the two, and some people prefer one over the other.