Chloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 1 year agoCities Skylines II Development Diary #1: Road Toolsforum.paradoxplaza.comexternal-linkmessage-square13fedilinkarrow-up123arrow-down10cross-posted to: pcgaming@lemmy.fmhy.mlcitiesskylines@lemmy.ml
arrow-up123arrow-down1external-linkCities Skylines II Development Diary #1: Road Toolsforum.paradoxplaza.comChloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 1 year agomessage-square13fedilinkcross-posted to: pcgaming@lemmy.fmhy.mlcitiesskylines@lemmy.ml
minus-squareLeopardStripesx3@beehaw.orglinkfedilinkarrow-up0·1 year agoI’m so happy to see a thread about Cities Skylines here! And one with plenty of reactions and comments. I was worried the community would vanish along with Reddit and I would have go elsewhere to get my complex intersection fix…
minus-squarer0bbbo@programming.devlinkfedilinkarrow-up1·1 year agoMe too—I was saddened when r/CitiesSkylines didn’t take part in the blackout. A community for a game that became as successful as it is in part due to the hard work of unpaid third-party developers should have been at the forefront of the protests
I’m so happy to see a thread about Cities Skylines here! And one with plenty of reactions and comments.
I was worried the community would vanish along with Reddit and I would have go elsewhere to get my complex intersection fix…
Me too—I was saddened when r/CitiesSkylines didn’t take part in the blackout. A community for a game that became as successful as it is in part due to the hard work of unpaid third-party developers should have been at the forefront of the protests