- cross-posted to:
- oldschoolminecraft@lemmy.world
- cross-posted to:
- oldschoolminecraft@lemmy.world
cross-posted from: https://lemmy.world/post/2933013
Minecraft Indev version had a feature called “isometric screenshots” which took an isometric screenshot of your world. Because the world wasn’t infinite at that time, it took the screenshots easily. It still can be done in modern minecraft hovewer, with some plugins.
I know but notch himself called them “infinite” which is why I worded it like that. And they are practically infinite so does it matter enough to comment about it?
Yes. They are not infinite.
You just love to be a smartass do you CookieJarObserver?
Why make wrong statements that are physically impossible?
Its not a physical world, so how would it be physically impossible?
What? It runs on a PC the pc is bound to the laws of physics, something being infinite inside a PC would require infinite storage space, do you have that?
You can just use some kind of programattic generation to make an infinite world.
No. Literally not. You can theoretically generate a infinite amount of “world” but you will never be able to save it, open it or run it, because running a infinite code, needs infinite RAM, disk space and CPU Power and Energy. Its literally impossible.
Games don’t load the entire world onto disk at once. So as long as you save however that world was seeded, the only variables you need to worry about are whatever permenant interactions the users has had with the world.
I just used the official wording written by notch.
Ok, still objectively wrong…
Does it matter?
Does it not?
It does not because %99 of people that encounter this post probably doesn’t care if minecraft worlds are actually infinite or not.