Any games, module, intersting experiments?

  • anaximander
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    41 year ago

    Two games I really really to run right now.

    One is Lancer. Add much as I love fantasy games, the sci-fi setting looks like a nice change and battlemechs are cool. The character creation and levelling mechanics are interesting and I like the way you can reconfigure your setup so easily.

    The other is the fantasy TTRPG I’m writing myself. Its current working title is Saga, and it’s loosely inspired by ideas from D&D, Lancer, Fate, and my own experiments in game design. The aim is something more structured than Fate but more story-focused than D&D where non-combat challenges are given more emphasis and mechanical support.

  • @START9@lemmy.world
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    1 year ago

    I really want to run Alien RPG. Specifically the cinematic scenarios. I really like the concept of everyone having they’re own agenda and sometimes having to work against each other. Unfortunately I don’t have many interested friends so it’s hard getting to the table.

    • Xariphon
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      11 year ago

      Try Shadowrun Anarchy; it keeps the same flavor but is more rules-light and less complex.

      As for players, try RPGCrossing. I used to play on myth-weavers but they’ve gone the route of abandoning their long-term users and forcing an unwanted site update so I recommend staying away from them now.

  • @Red_Ed@lemmy.worldOP
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    21 year ago

    I am personally keep thinking about The Halls of Arden Vul, seems like an awesome thing to run. But I have to admit it’s a bit intimidating due to size and complexity and I can’t, for the life of me, decide what system to run it with. But it’s been there brewing at the back of my head for almost two years now…

    • EthanolParty
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      21 year ago

      and I can’t, for the life of me, decide what system to run it with.

      There’s a youtube channel called 3d6 Down The Line having a blast playing through it right now, and they’re using the Old School Essentials rules.

      • @Red_Ed@lemmy.worldOP
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        11 year ago

        I know it, I’ve been watching them. But OSE is not quite right for me. So far I think the closer to what I want would be either AD&D2e or Hyperborea.

  • @randomwords@midwest.social
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    21 year ago

    Hot Spring Island its just so interesting.

    Worlds without Number, I love the way rules and spells are described using natural language.

  • @CognitiveHazard
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    1 year ago

    SLA Industries 2nd Ed

    Mage: the Ascension (with heavy modification to rules and setting)

  • @cheeseandkrakens@lemmy.world
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    11 year ago

    I recently backed a FATE-based game called Monster Rangers. It’s an occult-pulp old timey scouting adventure and looks like an absolute blast to play!

  • mhd
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    11 year ago

    Homebrew stonepunk setting with GURPS

    Duskvol with HERO (don’t care much for FitD, but the setting seemed cool)

    AD&D 2nd Edition game in a post-cataclysmic Forgotten Realms, where magic is only done by specialty priests and thus cults are getting increasingly important. Basically a mixture between regular FR, those wu xia movies with lots of hidden sects and the cults of RuneQuest.

    Speaking of RuneQuest, now that BRP/ORC is out, I want to use it for something. Torn between a Qin dynasty not-quite-Wu Xia game and MERP-style Middle Earth.

    • @PTR_K@lemm.ee
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      11 year ago

      Huh. Tried posting this response before, but Jerbo apparently ate my post.

      I frickin love GURPS Ice Age supplement. But never have run it for two reasons:

      1. After years of consideration I’ve come to the conclusion that I just don’t particularly like GURPS as a system.
      2. I can never think of stone age scenarios that feel compelling in my mind. Not sure what quality would quite seem satisfying.

      But still have some fascination with a dawn of humanity type setting.

  • @machinaeZER0@lemmy.ml
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    11 year ago

    Someday I want to try running Pathfinder (2e) but I’ve never really run anything before so it’s a bit intimidating. Right now my group is playing 5e but I’m hoping they’ll humor me and let me do a one shot sometime.

    • @START9@lemmy.world
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      11 year ago

      I don’t think you need to worry. Consensus is that pf2e is actually easier to run than 5e. There might be more rules, but they work and you don’t need to make shit up to make it work.

    • namesare4squares
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      11 year ago

      My DM recently ran the Beginner Box for our group.

      Was a lot of fun, and is specifically geared at learning the rules.

      We messed it up and botched a few things here and there trying to push the rules, but went in with the zero consequences mindset and had a blast.

      Hope you get to run it soon!

      Edit: I also highly recommend this character builder if you’re going to use R20 to run Pathfinder — R20s charactermancer was a bit limiting, at least when we played ~3-4 months ago.

  • @TheBard@lemmy.world
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    11 year ago

    I want to run Ultraviolet Grasslands, especially now that 2e is out. I can’t justify dropping $80 for the box set though.

    I don’t do pdfs for games more than a few dozen pages.

  • holothuroid
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    11 year ago

    I’d like to run my personal Rebellion Against the Gods setting with Cairn system, probably importing the style of races tables with rerolls from Glog. This still needs customizing backgrounds. Maybe I use something like secrets instead.

  • @Hyperi0n@lemm.ee
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    11 year ago

    Man I really want to run a Blades in the Dark Game! Mine would take place a little further in the future when a never ending winter occurs and the plays have to navigate Dosvol as it slow gets enveloped by ice and snow and maybe find a way to stop it ;). It would be heavily inspired by Frostpunk with a massive heat generator in Brightstone and smaller steam cores placed throughout most of the districts.

  • mekkagodzilla
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    11 year ago

    The list is kinda long :

    • Into the Odd
    • Troika
    • DCC
    • Heart
    • Torchbearer 2nd Edition
    • Root (PbtA based on the board game’s universe)
    • @Red_Ed@lemmy.worldOP
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      11 year ago

      I was involved for a short playtest of Stonetop, but wasn’t impress with the mechanics of the game. It claims it is a game about your community but, once again, there is no real mechanics for it. Playing as the Judge (?!?) playbook the best social mechanic I had for a problem in the community was to declare it Anathema and hit it with the hammer for +1d6 damage…

      I wish there was some more focus on the actual personal nteractions and community side. But it was my impression that is again a bait and switch game. It claims is about building a community but doesn’t really offer much in regards to interacting with said community. My feeling for the intended gameplay was that it wants you to go into the forest, fight things, get loot and then spend it to buy something for the town. But that short last bit is not exactly a big part of the gameplay, so calling it the focus is a bit bait-and-switchy imo.