Assuming that I understand the way the mod works correctly, it gives +80% additive base damage per unique status effect currently on the target. That being the case, it will be inferior to a maxed Primed Pressure Point until three different status effects have been applied. Why does CO seem to be preferred when it just seems to be not as effective unless you’re also running a status primer of some kind?

  • Dystopia@dormi.zone
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    1 year ago

    Honestly for most content you can stick with Primed Pressure Point over Condition overload, even in Steel Path. You probably wouldn’t notice much of a difference unless you’re doing an endurance run.

    Pretty minor but if you’re dealing with status resistant enemies, you will want a primer that proc’s status that the enemy isn’t resistant to. (Deimos enemies are immune to viral). *You will have to try to mod for the statuses that the enemy isn’t resistant to or you will probably be doing a lot less damage than if you just took some variant of Pressure Point. Other than that, the only enemy I can think of that has status Immunity (most of the time) would be a Juggernaut, or enemies protected by something like an Ancient Healer.

    Also for generic heavy attack builds, you are generally better off using Sacrificial Steel + Sacrificial Pressure for their set bonus.

    The main benefit of Primed Pressure Point is that it uses a regular forma to match its polarity instead of an umbra forma, and hits slightly harder against regular enemies than Sacrificial Pressure, even with its set bonus.