TL;DW:

  • UI is split to visor (provided by helmet) and lens (always available)
  • new HUD provides info about:
    • minimap
    • location owner
    • crime stat
    • environment (pressure, oxygen etc)
    • health info
    • mission objectives
    • compass
    • weapon/ammo info
    • control hints
    • notifications (main ones at the top of the screen, low priority ones to the side)
  • after 3.23 info provided by visors will differ based on their type
  • the only specialization in 3.23 will be combat visor (adds dynamic crosshair)
  • loot screen:
    • available for both bodies and other containers
    • allows for equipping objects (including armor) straight away
    • contains contextual actions like the ability to highlight ammo and attachments for specific weapon and quick loot them
    • keybind to switch between loot screen and full inventory view
    • currently using Squadron 42 version, will be somehow changed for SC in the future
  • updated shopping experience
    • new info boxes
    • quick buy using key hold
    • “try on” with key press instead of aiming for floating text
    • key binding can be changed