Not a lot to say:
- “We’re sorry” (again)
- 650 people working on TFS and Destiny.
- They want TFS to be the same caliber as WQ, Forsaken, and TTK.
- PVP strike team will be checking in next week for the TWID. (Think this was in a tweet)
- No confirmation of any delays.
Idk if there’s anything they can say right now to make the situation better.
I just don’t understand how, after layoffs, you can have almost 700 people working on a game, and still be unable to engineer basic systems, and replayable events, that aren’t standing in circles in different locations