• @BURN@lemmy.world
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    310 months ago

    That’s pretty much what I thought. Unity is so big because it offers a ton of features with a pretty permissive license. There’s not something comparable except unreal, which has an even worse licensing situation

    • @Aux@lemmy.world
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      410 months ago

      The thing about Unreal is that you can always negotiate with Epic Games. And if they like your project, they can even invest or provide tech support.

      • @BURN@lemmy.world
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        810 months ago

        True, but you also have to deal with Epic, which is a downside for many. It’s a great engine without a doubt, but it does come with its downsides too

    • English Mobster
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      310 months ago

      I dunno if Epic’s licensing is worse. At least it’s a cut of revenue and not charging per install.

      Not to mention that Epic gives sweetheart deals to indies periodically. They make their money from Fortnite, not the engine.

    • Terrasque
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      110 months ago

      Unity got popular because it was simpler than unreal, and way more feature complete than Godot.

      Was… these days unreal is easier to work with, and Godot is much more capable. So it’s mostly inertia at this point. And now everyone is going to take a real hard look at the alternatives.