The Internet is bad.

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Cake day: August 4th, 2024

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  • RxBradtoLinux Gaming@lemmy.mlGE-Proton9-12 Released
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    8 days ago

    The regressions are what bum me out about playing Windows games on Linux.

    Games like Yakuza 5, where Proton worked for awhile, but then broke. So you need to manually use year-old versions for the game to run correctly.

    EDIT: Funny I should mention Yakuza 5, because I just tried it on this new version, and it works again. (No wrong audio on cutscenes. No getting stuck on the initial load screen when starting the game.)


  • RxBradtoPC Gaming@lemmy.ca*Permanently Deleted*
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    8 days ago

    It’s funny, because as much as people here hate corporations and monopolies, they would seemingly kill their own mother if it meant Steam would be the only seller of PC games.

    EDIT: As demonstrated by these angry downvote reactions…




  • Consoles are $500 gaming machines, generally capable of about 30fps in games. It’s no different for Microsoft or Sony.

    And Nintendo… Well, Nintendo is Nintendo.

    The bean counters have decided that people don’t want to spend more than that on videogame consoles. If you want more fps, luckily everything gets a PC port nowadays; and your almost-certainly-more-than-$500 rig can handle that.

    It is what it is.


  • That was an option on console for most of the generation so far: Performance Mode vs. Quality Mode. But that’s mostly because nearly every game released so far has been a hastily ported last-gen title. It feels like this gen has really just barely started.

    Single-player console games being 30fps is not new by any stretch. That’s basically what consoles do. And they’ve managed pretty well with it so far. If you want to spend 2-3x more on a beefy PC, you can get all the frames you want. More power to you.

    20 years ago… Skyrim, Fallout, The Last of Us 1, GTA4-5 on PS3/360 gen. 30fps.

    10 years ago… God of War, Gears of War single-player, Fallout 4, The Last of Us 2 on PS4/XBoxOne gen. Also 30fps.