I code stuff. I draw stuff.

I’m a Hongkonger 🇭🇰
If you’re a westerner coming here because you’re arguing with me about something in HK/China/Asia, I forgive you for your misunderstandings.

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Joined 2 years ago
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Cake day: June 11th, 2023

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  • I never read any tutorials on how to use it so I can’t recommend any :/

    Since I am mostly importing SVG into the program, I don’t actually need to deal with creating any layers in Synfig. Here are the basics:

    1. Drag the play head to a frame where you want things to change
    2. Turn on animation mode (main canvas bottom right)
    3. Set the interpolation (next to animation mode button). Ease is often a good one
    4. Select a layer to edit (you can select multiple)
    5. Drag the nodes around to move them
    6. Congrats! You just animated those node from frame 0 to wherever your play head is on!

    Do keep in mind about some bugs while important Inkscape SVGs:

    • If you copied some objects from 1 Inkscape file to another, your gradients are likely broken
    • Clipping doesn’t work out of the box. Duplicate the lower layer, group it with the higher layer, set the higher layer’s composite method to “Straight Onto”

    There are a lot more small problems above those.


  • Thanks!

    I first have the animation idea brew in my head for about 2 weeks, so I know exactly what scenes there will be. Then it’s just a combination of Inkscape, Synfig Studio and Kdenlive.

    For each scene, I first create a static version (i.e. vector art) on Inkscape. Then I import it into Synfig Studio for making vector animation. Finally I put all the snippets together and add sound in Kdenlive.