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I dislike Mark Rober.
Here is Mark Rober shilling for Anduril, an AI weapon company.
M.int@lemmy.zipto
Soulslike - Discussion, News, Memes@lemmy.zip•[Meta] Christmas Giveaway 1: Death's Door!
2·6 天前Count me in.
I think I saw a Boss fight from Death’s Door in a Game Maker’s Toolkit video? I have the game bookmarked already.
M.int@lemmy.zipto
Firefly @slrpnk.net•[Discussion] Firefly S01E09 War Stories - Original Air Date 06 Dec 2002
10·6 天前
Ah, Kaylee gets one of the first glimpses.
M.int@lemmy.zipto
Soulslike - Discussion, News, Memes@lemmy.zip•[Discussion] Which Soulslike will you be playing this weekend and what's the one tip that helped you the most when you played your first soulslike?
3·8 天前I’m currently finishing up my Int/Faith run in Elden Ring. Next weekend I might interrogate if there are other games than Elden Ring.
As for a tip? What I learned was patience, no, perseverance. Try and try again. Getting finally passed the pyre in Bloodborne was an awesome gaming experience.
Souls games are very good in giving you hard, but not insurmountable task.As for an external tip I received? In Soulsborne games, your damage increases the most from weapon upgrades. In other RPGs, I focused more on my character, but in Fromsoft games, it’s crucial to prioritise weapon upgrades first.
M.int@lemmy.zipto
Soulslike - Discussion, News, Memes@lemmy.zip•[Discussion] Have you ever actively stopped wanting to play other game genres because of your affinity for/enjoyment of soulslikes?
5·9 天前Nooooo…
Definitely not me…
Now, I must get back to my 5+ playthrough of Elden Ring in a row. My Sword of Night and Flame awaits!
M.int@lemmy.zipto
Soulslike - Discussion, News, Memes@lemmy.zip•[Discussion] Have you stopped playing a soulslike mid-playthrough? What was the reason?
4·11 天前GRIME looks interesting. I’m book marking it.
M.int@lemmy.zipto
Soulslike - Discussion, News, Memes@lemmy.zip•[Discussion] Have you stopped playing a soulslike mid-playthrough? What was the reason?
6·11 天前Praise Marika and her stakes.
M.int@lemmy.zipto
Soulslike - Discussion, News, Memes@lemmy.zip•[Discussion] Have you stopped playing a soulslike mid-playthrough? What was the reason?
7·11 天前Yeah, I also bounced of hard of Sekiro.
Build variety is one of my greatest joys in Souls Games and while I occasionally enjoy parrying, to be forced to always parry and deflect didn’t jive with me.
Straight after beating DS3, I planned to go in release order and play Sekiro after two (?) days of playing I instead bought Eldne Ring. Now I have beaten ER so many times, even once all Bosses at RL1.
I will probably return to Sekiro and give it another go … eventually.
M.int@lemmy.zipto
Mildly Interesting@lemmy.world•"Boobs check" verify if sites behind CDN are hosted in Inside Iran or not
9·12 天前curl -i https://irangov.ir/boobs.jpg # HTTP 200 curl -i https://president.ir/boobs.jpg # HTTP 200 curl -i https://divar.ir/boobs.jpg # HTTP 404Can’t reproduce. The goverment websites don’t even handle the error correctly: they give a HTTP 200 and an error page.
Does anyone have an actual working example?
M.int@lemmy.zipto
Soulslike - Discussion, News, Memes@lemmy.zip•[ER] Deflecting Hardtear is not really viable against Malenia, is it?
3·13 天前The Deflecting Hardtear is very viable on Malenia. It’s not really about the damage, but the stance damage. She has very low stance, 80, and the Deflecting Hardtear doesn’t just increase the damage from guard counter, but also the already high stance damage. So you can stance break her in 3 or even 2 guard counters. Yes, she heals from the guard counter damage, but the real damage is in the critical attacks that you get after stance breaking her.
Waterfowl Dance is another beast: the Tear creates an interesting gameplay dynamic: if you use guard counters, you survive, but she heals. So the question becomes: Can you dodge Waterfowl sufficiently to survive? Personally, I can dodge the attack decently if I have a bit of distance from her, but struggle at close range.
Here is the part about Malenia from an RL1 guide. Very informative even for non challenge runners. Here, a couple minutes into the segment, is the part where he talks about the usage of the Deflecting Hardtear against Malenia and why he paticular likes it.
M.int@lemmy.zipto
Soulslike - Discussion, News, Memes@lemmy.zip•[DS] The Gus boss fight in the later half of the game was craaazy
10·13 天前
Fume Knight wants to know your location.
M.int@lemmy.zipto
Soulslike - Discussion, News, Memes@lemmy.zip•[Discussion] Which Soulslike will you be playing this weekend and which is your favourite NPC summon from a lore perspective?
2·15 天前You can deflect every damage dealing attack with it. Physical damage gets blocked 100%, elemental 75% (or weapon damage negation), Guard Boost (stamina consumption) get also a massive boost.
5 Minutes is more than enough for every Boss fight in NG and should even hold between graces in most dungeons.
(At least in my opinion)Tips for actual parrying (not deflecting):
- DON’T use the parrying dagger in ER. It has terrible parrying frames, worse than a normal small shield.
- Buckler is good and accessible early.
- Carian Retaliation is better. This is an AoW that’s slightly better than the Buckler Parry. Doesn’t consume FP on a normal parry; can parry magic projectiles, which does consume a small amount of FP; can be applied to Medium Shields. Would highly recommend.
M.int@lemmy.zipto
Soulslike - Discussion, News, Memes@lemmy.zip•[ER] The worst she can say is "no"
6·15 天前If you try and roofie her with Seluvis Potion and then talk to her, she gets fed up with you and instantly kills you.
This the evil end point of Seluvis questline. You can undo the damage on Ranni’s questline by using a Celestial Dew. I personally never done this questline to its evil end, since I find it pretty disgusting from a role playing perspective.
M.int@lemmy.zipto
Soulslike - Discussion, News, Memes@lemmy.zip•[Discussion] Which Soulslike will you be playing this weekend and which is your favourite NPC summon from a lore perspective?
3·15 天前Deflecting Hardtear is a Crystal Tear, something you put in your Physick, and lasts for 5 minutes.
When block at exactly the moment the attack would hit, you block all physical damage and you boost the damage of the guard counters you do (the more you perfectly block, the higher the damage increase). This means you don’t need a shield for a guard counter playstyle and can just use your main weapon. It’s a bit like Sekiro.
The Deflecting Hardtear gets dropped from the very first big red golem you see when entering the DLC.
The wiki page explains it more (and better)
M.int@lemmy.zipto
Selfhosted@lemmy.world•Anubis is awesome and I want to talk about itEnglish
61·15 天前You can just fork it and replace the image.
The authors talks about it here on their blog a bit more.
M.int@lemmy.zipto
Soulslike - Discussion, News, Memes@lemmy.zip•[Discussion] Which Soulslike will you be playing this weekend and which is your favourite NPC summon from a lore perspective?
3·15 天前I have quite a few characters I like that have NPC summons like Lucatiel and Berhard in DS2 and Gascoigne and Melina and… . But I don’t like them for their role as NPC summons, I like them for their other character and story beats.
The most creative interaction lore wise is the Volcano Manor Questline. You can kill off your own NPC summons. Tragoth according to his gear spent his entire life assisting Tarnished in the Lands Between. You can summon him yourself three times (Radahn, DTS, Makar), and then you can go kill him. His summon signs will disappear when you kill him, and his projection in the Radahn Festival also.
But still all around I must say my favorite summon is Igon. CURSE YOU BAYLE Getting looked in Elden Rings most cinematic fight with the angriest man in the world, with banger lines and fantastic voice acting. I love that guy. Also awesome lore: the greatest Drake Warrior, who crawls up the mountain for one last fight. He is Ahab and Bayle is his white whale.
Video Games this weekend? Nah, no time. I’m traveling, visiting family…
M.int@lemmy.zipto
Soulslike - Discussion, News, Memes@lemmy.zip•[Discussion] Which Soulslike will you be playing this weekend and which is your favourite NPC summon from a lore perspective?
3·15 天前I quite like the open world in Elden Ring, fantastic scenery, encounters, exploration etc.
I like the open world of the DLC even better. You can go everywhere, except for the final dungeon immediately without fighting a single boss. That way you can really curate your experience, which adds for me personally a huge replay factor. Standing on the Suppressing Pillar and seeing the entire DLC and if you know where to look, almost every secret, is one of my favorite things.
SotE is probably my favorite Fromsoft DLC (followed by Old Hunters).If you give it another try many of the Remembrace Bosses in SotE are actually parryable: Rellana, Midra, Radahn, Romina. For many that makes the fight quite a bit easier. Some people say, that parrying Consort Radahn gives you more control over the fight, I can’t party that guy for the life of me. Rellana as a party fight is quite enjoyable (I beat her like that on my first playthrough). Parrying Romina is more difficult, but you need only one party for each critical.
Guard Counters are also a big thing in the DLC. The Deflecting Hardtear from the first Furnace Golem allows you to perform deflections similar to Sekiro. This very powerful and might your playstyle more.



I’m playing Nightreign. Just bought it this week. I’m still unsure. The moment-to-moment gameplay is fantastic. Smooth Elden Ring combat with the new dash, no fall damage (!), nice character skills to explore… But I don’t know if I like the gameplay loop. When I wipe to the three dog’s, I have to try very hard not to think of it as a 30 minute run back. I also lack a significant amount of game knowledge, which feels alien coming from ER. With my strategy at the moment, I get almost garantied to The Dogs (Trisephalos?). But you know, every 30 minutes. After I beat the first expedition, I’m probably going to look up a guide.
Favorite areas? Design-wise: Otherworldly. The Nightmare in Bloodborne, coming out of the cave in the Nightmare of Mensis and seeing Mergo’s loft at the peak of the Nightmare is still one of my favorite Gaming moments. The dread-filled creepiness of the Research Hall in the DLC, makes me still shudder.
This brings me to my next type of area that I like: Area with branching paths. Yes, how novel, someone who likes branching paths in a Soulslike.
This type of area adds for me not only to the exploration, but also replayabilty. I’m still finding new paths through the Shadowkeep. Stormveil Castle comes to mind: A super linear path to the main boss, but so many alternative paths you can take to Godrick and so some much more to explore.