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Joined 11 months ago
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Cake day: November 7th, 2023

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  • its more or less that yes. they saw the money but not the time and effort to get users to use your platform.

    and its not like impossible, as long as you can create games people will play and stay at itll work (e.g Riot), but they legit put such little effort in the launchers that it was creating a negative user experience, and never put in the money to make it better.



  • for things to work out that way, the states would have to mutually accept such arrangements as valid. california cannot directly impose such laws vs other states but only can influence companies to apply it company wide.

    basically some agreement has to be made in order to universally do it elsewhere, for example drivers licenses and marriage agreements are automatically acknowledged between states, even if a requirment for them or something related to it were to be illegal(e. g gay marriage) in a state. this mutual agreement doesnt apply to all laws.



  • a couple of reasons, some being that 1, ip addresses are limited on the internet, and making it free would instantly fill it up. another is that there is still some work involved,because once you register for a domain, internet service providers and DNS providers around the world need to also add your newly established domain to ip to their DNS so that people get redirected to your domain correctly. the domain endings also have a cost attached to them due to popularity and who is allowed to hand them out. e.g country related domains (e.g .kr for korea, .fr for france has their reasons to charge or without handing a domain out, but some countries may get lucky and happen to have a domain thats desirable (e.g Anguilla has .ai) and thus will charge more

    you also want to prevent domain name ransoming. if domain names were free, there will be people registering for all domain names to use as bargaining chips against a person or company similar to social media handles











  • because they didnt learn, in order to make more profit per sale on your platform, you either:

    make a platform consumer friendly enough that people are willing to use it (the part that is most important)

    or

    make a game thats “good enough” that people will use your platform as a service (e.g Riot)

    EA and Ubisoft (mostly) failed at both, with both hanging on a thread (Apex for EA, R6S for Ubisoft)