Another good lesson about why we should trust only FOSS ecosystems

  • Ms. ArmoredThirteen@lemmy.ml
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    9 months ago

    Unity employee here, idk anything specific about the departments that handle this I wouldn’t even know what their name is. With that caveat, I will say that all the layoffs last year going into this year, changing CEOs, and the competition between big company beurocracy and the dying breath of small company culture, a lot of departments are behaving erratically. I wouldn’t be surprised if nobody internally has a clear answer why this was banned but others aren’t. Some workers may legit be trying to help but their hands are tied for corporate or maybe even legal reasons, it could be people trying to keep their heads down and close tickets quickly to keep metrics up in the hopes they’re less likely to be fired. I think you all know this already but please don’t be too hard on the workers we’re doing what we can but it’s a corporate mess right now

    • taanegl@beehaw.org
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      9 months ago

      Look, it’s a low level employee of a faceless corporation!

      GET 'IM!

      Jokes aside, thanks for the transparency, and salute to you and your coworkers for trying to weather the storm caused by “shifting paradigms”… that’s what they call it, right? I know the execs can shift my paradigm, that’s for sure.

      Peace and love.

      • Ms. ArmoredThirteen@lemmy.ml
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        9 months ago

        Tech in general but especially the game industry desperately needs to unionize. If the last couple years doesn’t convince tech bros they’re just as expendable as all the other working class out there, idk what will. Got to do something to insulate us from “restructures”, “rightsizing”, and “company resets”

    • Feidry@lemmy.world
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      9 months ago

      As a long time Unity user, thanks for your hard work. It’s appreciated more than you could ever know.

      • Ms. ArmoredThirteen@lemmy.ml
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        9 months ago

        Amazing lol. Yeah I’ll get right on that maybe I can talk some sense into the CEO during my daily morning cocktails with him

      • MrRawRats@lemmy.world
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        9 months ago

        It’s not his fault that his bosses and their bosses are fuckwits. Don’t blame the common worker for the shit the company board does

      • Tyfud@lemmy.world
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        9 months ago

        Written by someone who has never beena cog in the machine at a company like this.

        There’s nothing he can do to affect things there. Nothing. Not even quitting will change anything.

    • TragicNotCute@lemmy.world
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      9 months ago

      This headline was the subtle push I needed to donate to Videolan. What an amazing project, we’re lucky to have it.

  • Aurix@lemmy.world
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    9 months ago

    What a horrible way to handle this. A bit like YouTube demonetization policies.

  • SmoochyPit@beehaw.org
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    9 months ago

    Companies really do be taking people’s work and profiting off of it, then not giving back whatsoever. :(

  • merthyr1831@lemmy.world
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    9 months ago

    Unity has been getting better press because they mildly walked back a few of their policies. One prominent gamedev channel i saw (games from scratch i think?) did a video praising them for booting out ironsource execs (adware company unity bought a while back) from the company.

    And, like clockwork, Unity proves that it was never the plucky underdog that was going to take on the behemoths of unreal and (at the time of inception) cryengine. In fact, it feels like its more hostile to its users than either of its original competitors, that were once known for hostile and expensive features.

    And again, im gonna shill for godot. You’re better off using FOSS for your tech stack primarily because of this kind of arbitrary behaviour that becomes standard once you’re too big to be internally accountable.

    • Ms. ArmoredThirteen@lemmy.ml
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      9 months ago

      I know there are a lot of Godot tutorials out there, wondering if there are any you would specifically recommend though? I’ve got a lot of Unity experience but looking to move my personal projects to Godot